Paper/src/main/java/net/minecraft/server/EntityHorse.java

1226 Zeilen
38 KiB
Java

2013-07-03 05:06:13 +02:00
package net.minecraft.server;
import java.util.Iterator;
import java.util.List;
// CraftBukkit start
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.entity.EntityDamageEvent;
// CraftBukkit end
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public class EntityHorse extends EntityAnimal implements IInventoryListener {
private static final IEntitySelector bu = new EntitySelectorHorse();
public static final IAttribute attributeJumpStrength = (new AttributeRanged("horse.jumpStrength", 0.7D, 0.0D, 2.0D)).a("Jump Strength").a(true); // CraftBukkit - private -> public
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private static final String[] bw = new String[] { null, "textures/entity/horse/armor/horse_armor_iron.png", "textures/entity/horse/armor/horse_armor_gold.png", "textures/entity/horse/armor/horse_armor_diamond.png"};
private static final String[] bx = new String[] { "", "meo", "goo", "dio"};
private static final int[] by = new int[] { 0, 5, 7, 11};
private static final String[] bz = new String[] { "textures/entity/horse/horse_white.png", "textures/entity/horse/horse_creamy.png", "textures/entity/horse/horse_chestnut.png", "textures/entity/horse/horse_brown.png", "textures/entity/horse/horse_black.png", "textures/entity/horse/horse_gray.png", "textures/entity/horse/horse_darkbrown.png"};
private static final String[] bA = new String[] { "hwh", "hcr", "hch", "hbr", "hbl", "hgr", "hdb"};
private static final String[] bB = new String[] { null, "textures/entity/horse/horse_markings_white.png", "textures/entity/horse/horse_markings_whitefield.png", "textures/entity/horse/horse_markings_whitedots.png", "textures/entity/horse/horse_markings_blackdots.png"};
private static final String[] bC = new String[] { "", "wo_", "wmo", "wdo", "bdo"};
private int bD;
private int bE;
private int bF;
public int bp;
public int bq;
protected boolean br;
public InventoryHorseChest inventoryChest; // CraftBukkit - private -> public
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private boolean bH;
protected int bs;
protected float bt;
private boolean bI;
private float bJ;
private float bK;
private float bL;
private float bM;
private float bN;
private float bO;
private int bP;
private String bQ;
private String[] bR = new String[3];
public int maxDomestication = 100; // CraftBukkit - store max domestication value
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public EntityHorse(World world) {
super(world);
this.a(1.4F, 1.6F);
this.fireProof = false;
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this.setHasChest(false);
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this.getNavigation().a(true);
this.goalSelector.a(0, new PathfinderGoalFloat(this));
this.goalSelector.a(1, new PathfinderGoalPanic(this, 1.2D));
this.goalSelector.a(1, new PathfinderGoalTame(this, 1.2D));
this.goalSelector.a(2, new PathfinderGoalBreed(this, 1.0D));
this.goalSelector.a(4, new PathfinderGoalFollowParent(this, 1.0D));
this.goalSelector.a(6, new PathfinderGoalRandomStroll(this, 0.7D));
this.goalSelector.a(7, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 6.0F));
this.goalSelector.a(8, new PathfinderGoalRandomLookaround(this));
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this.cH();
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}
protected void a() {
super.a();
this.datawatcher.a(16, Integer.valueOf(0));
this.datawatcher.a(19, Byte.valueOf((byte) 0));
this.datawatcher.a(20, Integer.valueOf(0));
this.datawatcher.a(21, String.valueOf(""));
this.datawatcher.a(22, Integer.valueOf(0));
}
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public void setType(int i) {
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this.datawatcher.watch(19, Byte.valueOf((byte) i));
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this.cJ();
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}
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public int getType() {
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return this.datawatcher.getByte(19);
}
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public void setVariant(int i) {
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this.datawatcher.watch(20, Integer.valueOf(i));
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this.cJ();
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}
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public int getVariant() {
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return this.datawatcher.getInt(20);
}
public String getLocalizedName() {
if (this.hasCustomName()) {
return this.getCustomName();
} else {
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int i = this.getType();
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switch (i) {
case 0:
default:
return LocaleI18n.get("entity.horse.name");
case 1:
return LocaleI18n.get("entity.donkey.name");
case 2:
return LocaleI18n.get("entity.mule.name");
case 3:
return LocaleI18n.get("entity.zombiehorse.name");
case 4:
return LocaleI18n.get("entity.skeletonhorse.name");
}
}
}
private boolean w(int i) {
return (this.datawatcher.getInt(16) & i) != 0;
}
private void b(int i, boolean flag) {
int j = this.datawatcher.getInt(16);
if (flag) {
this.datawatcher.watch(16, Integer.valueOf(j | i));
} else {
this.datawatcher.watch(16, Integer.valueOf(j & ~i));
}
}
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public boolean bV() {
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return !this.isBaby();
}
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public boolean isTame() {
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return this.w(2);
}
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public boolean ca() {
return this.bV();
}
public String getOwnerName() {
return this.datawatcher.getString(21);
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}
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public void setOwnerName(String s) {
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this.datawatcher.watch(21, s);
}
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public float cc() {
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int i = this.getAge();
return i >= 0 ? 1.0F : 0.5F + (float) (-24000 - i) / -24000.0F * 0.5F;
}
public void a(boolean flag) {
if (flag) {
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this.a(this.cc());
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} else {
this.a(1.0F);
}
}
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public boolean cd() {
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return this.br;
}
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public void setTame(boolean flag) {
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this.b(2, flag);
}
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public void j(boolean flag) {
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this.br = flag;
}
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public boolean bG() {
return !this.cy() && super.bG();
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}
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protected void o(float f) {
if (f > 6.0F && this.cg()) {
this.o(false);
}
}
public boolean hasChest() {
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return this.w(8);
}
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public int cf() {
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return this.datawatcher.getInt(22);
}
public int d(ItemStack itemstack) {
return itemstack == null ? 0 : (itemstack.id == Item.HORSE_ARMOR_IRON.id ? 1 : (itemstack.id == Item.HORSE_ARMOR_GOLD.id ? 2 : (itemstack.id == Item.HORSE_ARMOR_DIAMOND.id ? 3 : 0)));
}
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public boolean cg() {
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return this.w(32);
}
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public boolean ch() {
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return this.w(64);
}
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public boolean ci() {
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return this.w(16);
}
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public boolean cj() {
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return this.bH;
}
public void r(int i) {
this.datawatcher.watch(22, Integer.valueOf(i));
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this.cJ();
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}
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public void k(boolean flag) {
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this.b(16, flag);
}
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public void setHasChest(boolean flag) {
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this.b(8, flag);
}
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public void m(boolean flag) {
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this.bH = flag;
}
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public void n(boolean flag) {
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this.b(4, flag);
}
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public int getTemper() {
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return this.bs;
}
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public void setTemper(int i) {
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this.bs = i;
}
public int t(int i) {
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int j = MathHelper.a(this.getTemper() + i, 0, this.cq());
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this.setTemper(j);
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return j;
}
public boolean damageEntity(DamageSource damagesource, float f) {
Entity entity = damagesource.getEntity();
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return this.passenger != null && this.passenger.equals(entity) ? false : super.damageEntity(damagesource, f);
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}
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public int aP() {
return by[this.cf()];
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}
public boolean L() {
return this.passenger == null;
}
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public boolean cl() {
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int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.locZ);
this.world.getBiome(i, j);
return true;
}
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public void cm() {
if (!this.world.isStatic && this.hasChest()) {
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this.b(Block.CHEST.id, 1);
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this.setHasChest(false);
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}
}
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private void cF() {
this.cM();
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this.world.makeSound(this, "eating", 1.0F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.2F);
}
protected void b(float f) {
if (f > 1.0F) {
this.makeSound("mob.horse.land", 0.4F, 1.0F);
}
int i = MathHelper.f(f * 0.5F - 3.0F);
if (i > 0) {
// CraftBukkit start
EntityDamageEvent event = CraftEventFactory.callEntityDamageEvent(null, this, EntityDamageEvent.DamageCause.FALL, i);
if (!event.isCancelled()) {
float damage = (float) event.getDamage();
if (damage > 0) {
this.getBukkitEntity().setLastDamageCause(event);
this.damageEntity(DamageSource.FALL, damage);
}
}
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if (this.passenger != null) {
EntityDamageEvent passengerEvent = CraftEventFactory.callEntityDamageEvent(null, this.passenger, EntityDamageEvent.DamageCause.FALL, i);
if (!passengerEvent.isCancelled() && this.passenger != null) { // Check again in case of plugin
float damage = (float) passengerEvent.getDamage();
if (damage > 0) {
this.passenger.getBukkitEntity().setLastDamageCause(passengerEvent);
this.passenger.damageEntity(DamageSource.FALL, damage);
}
}
// CraftBukkit end
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}
int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.2D - (double) this.lastYaw), MathHelper.floor(this.locZ));
if (j > 0) {
StepSound stepsound = Block.byId[j].stepSound;
this.world.makeSound(this, stepsound.getStepSound(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F);
}
}
}
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private int cG() {
int i = this.getType();
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return this.hasChest() /* && (i == 1 || i == 2) */ ? 17 : 2; // CraftBukkit - Remove type check
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}
public void cH() { // CraftBukkit - private -> public
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InventoryHorseChest inventoryhorsechest = this.inventoryChest;
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this.inventoryChest = new InventoryHorseChest("HorseChest", this.cG());
this.inventoryChest.a(this.getLocalizedName());
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if (inventoryhorsechest != null) {
inventoryhorsechest.b(this);
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int i = Math.min(inventoryhorsechest.getSize(), this.inventoryChest.getSize());
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for (int j = 0; j < i; ++j) {
ItemStack itemstack = inventoryhorsechest.getItem(j);
if (itemstack != null) {
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this.inventoryChest.setItem(j, itemstack.cloneItemStack());
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}
}
inventoryhorsechest = null;
}
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this.inventoryChest.a(this);
this.cI();
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}
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private void cI() {
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if (!this.world.isStatic) {
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this.n(this.inventoryChest.getItem(0) != null);
if (this.cv()) {
this.r(this.d(this.inventoryChest.getItem(1)));
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}
}
}
public void a(InventorySubcontainer inventorysubcontainer) {
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int i = this.cf();
boolean flag = this.co();
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this.cI();
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if (this.ticksLived > 20) {
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if (i == 0 && i != this.cf()) {
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this.makeSound("mob.horse.armor", 0.5F, 1.0F);
}
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if (!flag && this.co()) {
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this.makeSound("mob.horse.leather", 0.5F, 1.0F);
}
}
}
public boolean canSpawn() {
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this.cl();
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return super.canSpawn();
}
protected EntityHorse a(Entity entity, double d0) {
double d1 = Double.MAX_VALUE;
Entity entity1 = null;
List list = this.world.getEntities(entity, entity.boundingBox.a(d0, d0, d0), bu);
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
Entity entity2 = (Entity) iterator.next();
double d2 = entity2.e(entity.locX, entity.locY, entity.locZ);
if (d2 < d1) {
entity1 = entity2;
d1 = d2;
}
}
return (EntityHorse) entity1;
}
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public double getJumpStrength() {
return this.getAttributeInstance(attributeJumpStrength).getValue();
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}
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protected String aO() {
this.cM();
int i = this.getType();
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return i == 3 ? "mob.horse.zombie.death" : (i == 4 ? "mob.horse.skeleton.death" : (i != 1 && i != 2 ? "mob.horse.death" : "mob.horse.donkey.death"));
}
protected int getLootId() {
boolean flag = this.random.nextInt(4) == 0;
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int i = this.getType();
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return i == 4 ? Item.BONE.id : (i == 3 ? (flag ? 0 : Item.ROTTEN_FLESH.id) : Item.LEATHER.id);
}
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protected String aN() {
this.cM();
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if (this.random.nextInt(3) == 0) {
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this.cO();
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}
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int i = this.getType();
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return i == 3 ? "mob.horse.zombie.hit" : (i == 4 ? "mob.horse.skeleton.hit" : (i != 1 && i != 2 ? "mob.horse.hit" : "mob.horse.donkey.hit"));
}
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public boolean co() {
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return this.w(4);
}
protected String r() {
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this.cM();
if (this.random.nextInt(10) == 0 && !this.bb()) {
this.cO();
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}
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int i = this.getType();
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return i == 3 ? "mob.horse.zombie.idle" : (i == 4 ? "mob.horse.skeleton.idle" : (i != 1 && i != 2 ? "mob.horse.idle" : "mob.horse.donkey.idle"));
}
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protected String cp() {
this.cM();
this.cO();
int i = this.getType();
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return i != 3 && i != 4 ? (i != 1 && i != 2 ? "mob.horse.angry" : "mob.horse.donkey.angry") : null;
}
protected void a(int i, int j, int k, int l) {
StepSound stepsound = Block.byId[l].stepSound;
if (this.world.getTypeId(i, j + 1, k) == Block.SNOW.id) {
stepsound = Block.SNOW.stepSound;
}
if (!Block.byId[l].material.isLiquid()) {
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int i1 = this.getType();
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if (this.passenger != null && i1 != 1 && i1 != 2) {
++this.bP;
if (this.bP > 5 && this.bP % 3 == 0) {
this.makeSound("mob.horse.gallop", stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
if (i1 == 0 && this.random.nextInt(10) == 0) {
this.makeSound("mob.horse.breathe", stepsound.getVolume1() * 0.6F, stepsound.getVolume2());
}
} else if (this.bP <= 5) {
this.makeSound("mob.horse.wood", stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
}
} else if (stepsound == Block.h) {
this.makeSound("mob.horse.soft", stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
} else {
this.makeSound("mob.horse.wood", stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
}
}
}
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protected void ay() {
super.ay();
this.aW().b(attributeJumpStrength);
this.getAttributeInstance(GenericAttributes.a).setValue(53.0D);
this.getAttributeInstance(GenericAttributes.d).setValue(0.22499999403953552D);
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}
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public int bv() {
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return 6;
}
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public int cq() {
return this.maxDomestication; // CraftBukkit - return stored max domestication instead of 100
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}
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protected float aZ() {
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return 0.8F;
}
public int o() {
return 400;
}
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private void cJ() {
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this.bQ = null;
}
public void f(EntityHuman entityhuman) {
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if (!this.world.isStatic && (this.passenger == null || this.passenger == entityhuman) && this.isTame()) {
this.inventoryChest.a(this.getLocalizedName());
entityhuman.openHorseInventory(this, this.inventoryChest);
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}
}
public boolean a(EntityHuman entityhuman) {
ItemStack itemstack = entityhuman.inventory.getItemInHand();
if (itemstack != null && itemstack.id == Item.MONSTER_EGG.id) {
return super.a(entityhuman);
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} else if (!this.isTame() && this.cy()) {
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return false;
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} else if (this.isTame() && this.bV() && entityhuman.isSneaking()) {
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this.f(entityhuman);
return true;
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} else if (this.ca() && this.passenger != null) {
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return super.a(entityhuman);
} else {
if (itemstack != null) {
boolean flag = false;
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if (this.cv()) {
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byte b0 = -1;
if (itemstack.id == Item.HORSE_ARMOR_IRON.id) {
b0 = 1;
} else if (itemstack.id == Item.HORSE_ARMOR_GOLD.id) {
b0 = 2;
} else if (itemstack.id == Item.HORSE_ARMOR_DIAMOND.id) {
b0 = 3;
}
if (b0 >= 0) {
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if (!this.isTame()) {
this.cD();
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return true;
}
this.f(entityhuman);
return true;
}
}
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if (!flag && !this.cy()) {
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float f = 0.0F;
short short1 = 0;
byte b1 = 0;
if (itemstack.id == Item.WHEAT.id) {
f = 2.0F;
short1 = 60;
b1 = 3;
} else if (itemstack.id == Item.SUGAR.id) {
f = 1.0F;
short1 = 30;
b1 = 3;
} else if (itemstack.id == Item.BREAD.id) {
f = 7.0F;
short1 = 180;
b1 = 3;
} else if (itemstack.id == Block.HAY_BLOCK.id) {
f = 20.0F;
short1 = 180;
} else if (itemstack.id == Item.APPLE.id) {
f = 3.0F;
short1 = 60;
b1 = 3;
} else if (itemstack.id == Item.CARROT_GOLDEN.id) {
f = 4.0F;
short1 = 60;
b1 = 5;
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if (this.isTame() && this.getAge() == 0) {
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flag = true;
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this.bX();
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}
} else if (itemstack.id == Item.GOLDEN_APPLE.id) {
f = 10.0F;
short1 = 240;
b1 = 10;
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if (this.isTame() && this.getAge() == 0) {
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flag = true;
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this.bX();
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}
}
if (this.getHealth() < this.getMaxHealth() && f > 0.0F) {
this.heal(f);
flag = true;
}
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if (!this.bV() && short1 > 0) {
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this.a(short1);
flag = true;
}
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if (b1 > 0 && (flag || !this.isTame()) && b1 < this.cq()) {
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flag = true;
this.t(b1);
}
if (flag) {
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this.cF();
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}
}
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if (!this.isTame() && !flag) {
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if (itemstack != null && itemstack.a(entityhuman, (EntityLiving) this)) {
return true;
}
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this.cD();
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return true;
}
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if (!flag && this.cw() && !this.hasChest() && itemstack.id == Block.CHEST.id) {
this.setHasChest(true);
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this.makeSound("mob.chickenplop", 1.0F, (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
flag = true;
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this.cH();
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}
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if (!flag && this.ca() && !this.co() && itemstack.id == Item.SADDLE.id) {
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this.f(entityhuman);
return true;
}
if (flag) {
if (!entityhuman.abilities.canInstantlyBuild && --itemstack.count == 0) {
entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null);
}
return true;
}
}
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if (this.ca() && this.passenger == null) {
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if (itemstack != null && itemstack.a(entityhuman, (EntityLiving) this)) {
return true;
} else {
this.h(entityhuman);
return true;
}
} else {
return super.a(entityhuman);
}
}
}
private void h(EntityHuman entityhuman) {
entityhuman.yaw = this.yaw;
entityhuman.pitch = this.pitch;
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this.o(false);
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this.p(false);
if (!this.world.isStatic) {
entityhuman.mount(this);
}
}
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public boolean cv() {
return this.getType() == 0;
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}
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public boolean cw() {
int i = this.getType();
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return i == 2 || i == 1;
}
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protected boolean bb() {
return this.passenger != null && this.co() ? true : this.cg() || this.ch();
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}
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public boolean cy() {
int i = this.getType();
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return i == 3 || i == 4;
}
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public boolean cz() {
return this.cy() || this.getType() == 2;
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}
public boolean c(ItemStack itemstack) {
return false;
}
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private void cL() {
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this.bp = 1;
}
public void die(DamageSource damagesource) {
super.die(damagesource);
if (!this.world.isStatic) {
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this.cE();
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}
}
public void c() {
if (this.random.nextInt(200) == 0) {
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this.cL();
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}
super.c();
if (!this.world.isStatic) {
if (this.random.nextInt(900) == 0 && this.deathTicks == 0) {
this.heal(1.0F);
}
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if (!this.cg() && this.passenger == null && this.random.nextInt(300) == 0 && this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY) - 1, MathHelper.floor(this.locZ)) == Block.GRASS.id) {
this.o(true);
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}
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if (this.cg() && ++this.bD > 50) {
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this.bD = 0;
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this.o(false);
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}
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if (this.ci() && !this.bV() && !this.cg()) {
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EntityHorse entityhorse = this.a(this, 16.0D);
if (entityhorse != null && this.e(entityhorse) > 4.0D) {
PathEntity pathentity = this.world.findPath(this, entityhorse, 16.0F, true, false, false, true);
this.setPathEntity(pathentity);
}
}
}
}
public void l_() {
super.l_();
if (this.world.isStatic && this.datawatcher.a()) {
this.datawatcher.e();
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this.cJ();
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}
if (this.bE > 0 && ++this.bE > 30) {
this.bE = 0;
this.b(128, false);
}
if (!this.world.isStatic && this.bF > 0 && ++this.bF > 20) {
this.bF = 0;
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this.p(false);
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}
if (this.bp > 0 && ++this.bp > 8) {
this.bp = 0;
}
if (this.bq > 0) {
++this.bq;
if (this.bq > 300) {
this.bq = 0;
}
}
this.bK = this.bJ;
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if (this.cg()) {
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this.bJ += (1.0F - this.bJ) * 0.4F + 0.05F;
if (this.bJ > 1.0F) {
this.bJ = 1.0F;
}
} else {
this.bJ += (0.0F - this.bJ) * 0.4F - 0.05F;
if (this.bJ < 0.0F) {
this.bJ = 0.0F;
}
}
this.bM = this.bL;
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if (this.ch()) {
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this.bK = this.bJ = 0.0F;
this.bL += (1.0F - this.bL) * 0.4F + 0.05F;
if (this.bL > 1.0F) {
this.bL = 1.0F;
}
} else {
this.bI = false;
this.bL += (0.8F * this.bL * this.bL * this.bL - this.bL) * 0.6F - 0.05F;
if (this.bL < 0.0F) {
this.bL = 0.0F;
}
}
this.bO = this.bN;
if (this.w(128)) {
this.bN += (1.0F - this.bN) * 0.7F + 0.05F;
if (this.bN > 1.0F) {
this.bN = 1.0F;
}
} else {
this.bN += (0.0F - this.bN) * 0.7F - 0.05F;
if (this.bN < 0.0F) {
this.bN = 0.0F;
}
}
}
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private void cM() {
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if (!this.world.isStatic) {
this.bE = 1;
this.b(128, true);
}
}
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private boolean cN() {
return this.passenger == null && this.vehicle == null && this.isTame() && this.bV() && !this.cz() && this.getHealth() >= this.getMaxHealth();
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}
public void e(boolean flag) {
this.b(32, flag);
}
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public void o(boolean flag) {
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this.e(flag);
}
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public void p(boolean flag) {
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if (flag) {
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this.o(false);
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}
this.b(64, flag);
}
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private void cO() {
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if (!this.world.isStatic) {
this.bF = 1;
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this.p(true);
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}
}
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public void cD() {
this.cO();
String s = this.cp();
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if (s != null) {
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this.makeSound(s, this.aZ(), this.ba());
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}
}
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public void cE() {
this.a(this, this.inventoryChest);
this.cm();
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}
private void a(Entity entity, InventoryHorseChest inventoryhorsechest) {
if (inventoryhorsechest != null && !this.world.isStatic) {
for (int i = 0; i < inventoryhorsechest.getSize(); ++i) {
ItemStack itemstack = inventoryhorsechest.getItem(i);
if (itemstack != null) {
this.a(itemstack, 0.0F);
}
}
}
}
public boolean g(EntityHuman entityhuman) {
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this.setOwnerName(entityhuman.getName());
this.setTame(true);
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return true;
}
public void e(float f, float f1) {
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if (this.passenger != null && this.co()) {
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this.lastYaw = this.yaw = this.passenger.yaw;
this.pitch = this.passenger.pitch * 0.5F;
this.b(this.yaw, this.pitch);
this.aP = this.aN = this.yaw;
f = ((EntityLiving) this.passenger).be * 0.5F;
f1 = ((EntityLiving) this.passenger).bf;
if (f1 <= 0.0F) {
f1 *= 0.25F;
this.bP = 0;
}
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if (this.onGround && this.bt == 0.0F && this.ch() && !this.bI) {
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f = 0.0F;
f1 = 0.0F;
}
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if (this.bt > 0.0F && !this.cd() && this.onGround) {
this.motY = this.getJumpStrength() * (double) this.bt;
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if (this.hasEffect(MobEffectList.JUMP)) {
this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F);
}
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this.j(true);
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this.an = true;
if (f1 > 0.0F) {
float f2 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F);
float f3 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F);
this.motX += (double) (-0.4F * f2 * this.bt);
this.motZ += (double) (0.4F * f3 * this.bt);
this.makeSound("mob.horse.jump", 0.4F, 1.0F);
}
this.bt = 0.0F;
}
this.Y = 1.0F;
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this.aR = this.bf() * 0.1F;
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if (!this.world.isStatic) {
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this.i((float) this.getAttributeInstance(GenericAttributes.d).getValue());
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super.e(f, f1);
}
if (this.onGround) {
this.bt = 0.0F;
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this.j(false);
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}
this.aF = this.aG;
double d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f4 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
if (f4 > 1.0F) {
f4 = 1.0F;
}
this.aG += (f4 - this.aG) * 0.4F;
this.aH += this.aG;
} else {
this.Y = 0.5F;
this.aR = 0.02F;
super.e(f, f1);
}
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
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nbttagcompound.setBoolean("EatingHaystack", this.cg());
nbttagcompound.setBoolean("ChestedHorse", this.hasChest());
nbttagcompound.setBoolean("HasReproduced", this.cj());
nbttagcompound.setBoolean("Bred", this.ci());
nbttagcompound.setInt("Type", this.getType());
nbttagcompound.setInt("Variant", this.getVariant());
nbttagcompound.setInt("Temper", this.getTemper());
nbttagcompound.setBoolean("Tame", this.isTame());
nbttagcompound.setString("OwnerName", this.getOwnerName());
nbttagcompound.setInt("Bukkit.MaxDomestication", this.maxDomestication); // CraftBukkit
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if (this.hasChest()) {
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NBTTagList nbttaglist = new NBTTagList();
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for (int i = 2; i < this.inventoryChest.getSize(); ++i) {
ItemStack itemstack = this.inventoryChest.getItem(i);
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if (itemstack != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.setByte("Slot", (byte) i);
itemstack.save(nbttagcompound1);
nbttaglist.add(nbttagcompound1);
}
}
nbttagcompound.set("Items", nbttaglist);
}
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if (this.inventoryChest.getItem(1) != null) {
nbttagcompound.set("ArmorItem", this.inventoryChest.getItem(1).save(new NBTTagCompound("ArmorItem")));
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}
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if (this.inventoryChest.getItem(0) != null) {
nbttagcompound.set("SaddleItem", this.inventoryChest.getItem(0).save(new NBTTagCompound("SaddleItem")));
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}
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
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this.o(nbttagcompound.getBoolean("EatingHaystack"));
this.k(nbttagcompound.getBoolean("Bred"));
this.setHasChest(nbttagcompound.getBoolean("ChestedHorse"));
this.m(nbttagcompound.getBoolean("HasReproduced"));
this.setType(nbttagcompound.getInt("Type"));
this.setVariant(nbttagcompound.getInt("Variant"));
this.setTemper(nbttagcompound.getInt("Temper"));
this.setTame(nbttagcompound.getBoolean("Tame"));
if (nbttagcompound.hasKey("OwnerName")) {
this.setOwnerName(nbttagcompound.getString("OwnerName"));
}
// CraftBukkit start
if (nbttagcompound.hasKey("Bukkit.MaxDomestication")) {
this.maxDomestication = nbttagcompound.getInt("Bukkit.MaxDomestication");
}
// CraftBukkit end
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AttributeInstance attributeinstance = this.aW().a("Speed");
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if (attributeinstance != null) {
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this.getAttributeInstance(GenericAttributes.d).setValue(attributeinstance.b() * 0.25D);
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}
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if (this.hasChest()) {
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NBTTagList nbttaglist = nbttagcompound.getList("Items");
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this.cH();
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for (int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i);
int j = nbttagcompound1.getByte("Slot") & 255;
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if (j >= 2 && j < this.inventoryChest.getSize()) {
this.inventoryChest.setItem(j, ItemStack.createStack(nbttagcompound1));
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}
}
}
ItemStack itemstack;
if (nbttagcompound.hasKey("ArmorItem")) {
itemstack = ItemStack.createStack(nbttagcompound.getCompound("ArmorItem"));
if (itemstack != null && v(itemstack.id)) {
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this.inventoryChest.setItem(1, itemstack);
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}
}
if (nbttagcompound.hasKey("SaddleItem")) {
itemstack = ItemStack.createStack(nbttagcompound.getCompound("SaddleItem"));
if (itemstack != null && itemstack.id == Item.SADDLE.id) {
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this.inventoryChest.setItem(0, itemstack);
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}
} else if (nbttagcompound.getBoolean("Saddle")) {
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this.inventoryChest.setItem(0, new ItemStack(Item.SADDLE));
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}
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this.cI();
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}
public boolean mate(EntityAnimal entityanimal) {
if (entityanimal == this) {
return false;
} else if (entityanimal.getClass() != this.getClass()) {
return false;
} else {
EntityHorse entityhorse = (EntityHorse) entityanimal;
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if (this.cN() && entityhorse.cN()) {
int i = this.getType();
int j = entityhorse.getType();
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return i == j || i == 0 && j == 1 || i == 1 && j == 0;
} else {
return false;
}
}
}
public EntityAgeable createChild(EntityAgeable entityageable) {
EntityHorse entityhorse = (EntityHorse) entityageable;
EntityHorse entityhorse1 = new EntityHorse(this.world);
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int i = this.getType();
int j = entityhorse.getType();
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int k = 0;
if (i == j) {
k = i;
} else if (i == 0 && j == 1 || i == 1 && j == 0) {
k = 2;
}
if (k == 0) {
int l = this.random.nextInt(9);
int i1;
if (l < 4) {
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i1 = this.getVariant() & 255;
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} else if (l < 8) {
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i1 = entityhorse.getVariant() & 255;
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} else {
i1 = this.random.nextInt(7);
}
int j1 = this.random.nextInt(5);
if (j1 < 4) {
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i1 |= this.getVariant() & '\uff00';
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} else if (j1 < 8) {
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i1 |= entityhorse.getVariant() & '\uff00';
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} else {
i1 |= this.random.nextInt(5) << 8 & '\uff00';
}
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entityhorse1.setVariant(i1);
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}
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entityhorse1.setType(k);
double d0 = this.getAttributeInstance(GenericAttributes.a).b() + entityageable.getAttributeInstance(GenericAttributes.a).b() + (double) this.cP();
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entityhorse1.getAttributeInstance(GenericAttributes.a).setValue(d0 / 3.0D);
double d1 = this.getAttributeInstance(attributeJumpStrength).b() + entityageable.getAttributeInstance(attributeJumpStrength).b() + this.cQ();
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entityhorse1.getAttributeInstance(attributeJumpStrength).setValue(d1 / 3.0D);
double d2 = this.getAttributeInstance(GenericAttributes.d).b() + entityageable.getAttributeInstance(GenericAttributes.d).b() + this.cR();
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entityhorse1.getAttributeInstance(GenericAttributes.d).setValue(d2 / 3.0D);
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return entityhorse1;
}
public GroupDataEntity a(GroupDataEntity groupdataentity) {
Object object = super.a(groupdataentity);
boolean flag = false;
int i = 0;
int j;
if (object instanceof GroupDataHorse) {
j = ((GroupDataHorse) object).a;
i = ((GroupDataHorse) object).b & 255 | this.random.nextInt(5) << 8;
} else {
if (this.random.nextInt(10) == 0) {
j = 1;
} else {
int k = this.random.nextInt(7);
int l = this.random.nextInt(5);
j = 0;
i = k | l << 8;
}
object = new GroupDataHorse(j, i);
}
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this.setType(j);
this.setVariant(i);
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if (this.random.nextInt(5) == 0) {
this.setAge(-24000);
}
if (j != 4 && j != 3) {
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this.getAttributeInstance(GenericAttributes.a).setValue((double) this.cP());
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if (j == 0) {
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this.getAttributeInstance(GenericAttributes.d).setValue(this.cR());
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} else {
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this.getAttributeInstance(GenericAttributes.d).setValue(0.17499999701976776D);
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}
} else {
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this.getAttributeInstance(GenericAttributes.a).setValue(15.0D);
this.getAttributeInstance(GenericAttributes.d).setValue(0.20000000298023224D);
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}
if (j != 2 && j != 1) {
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this.getAttributeInstance(attributeJumpStrength).setValue(this.cQ());
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} else {
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this.getAttributeInstance(attributeJumpStrength).setValue(0.5D);
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}
this.setHealth(this.getMaxHealth());
return (GroupDataEntity) object;
}
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protected boolean be() {
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return true;
}
public void u(int i) {
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if (this.co()) {
// CraftBukkit start - fire HorseJumpEvent, use event power
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if (i < 0) {
i = 0;
}
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float power;
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if (i >= 90) {
power = 1.0F;
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} else {
power = 0.4F + 0.4F * (float) i / 90.0F;
}
org.bukkit.event.entity.HorseJumpEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callHorseJumpEvent(this, power);
if (!event.isCancelled()) {
this.bI = true;
this.cO();
this.bt = event.getPower();
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}
// CraftBukkit end
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}
}
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public void V() {
super.V();
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if (this.bM > 0.0F) {
float f = MathHelper.sin(this.aN * 3.1415927F / 180.0F);
float f1 = MathHelper.cos(this.aN * 3.1415927F / 180.0F);
float f2 = 0.7F * this.bM;
float f3 = 0.15F * this.bM;
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this.passenger.setPosition(this.locX + (double) (f2 * f), this.locY + this.X() + this.passenger.W() + (double) f3, this.locZ - (double) (f2 * f1));
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if (this.passenger instanceof EntityLiving) {
((EntityLiving) this.passenger).aN = this.aN;
}
}
}
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private float cP() {
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return 15.0F + (float) this.random.nextInt(8) + (float) this.random.nextInt(9);
}
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private double cQ() {
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return 0.4000000059604645D + this.random.nextDouble() * 0.2D + this.random.nextDouble() * 0.2D + this.random.nextDouble() * 0.2D;
}
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private double cR() {
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return (0.44999998807907104D + this.random.nextDouble() * 0.3D + this.random.nextDouble() * 0.3D + this.random.nextDouble() * 0.3D) * 0.25D;
}
public static boolean v(int i) {
return i == Item.HORSE_ARMOR_IRON.id || i == Item.HORSE_ARMOR_GOLD.id || i == Item.HORSE_ARMOR_DIAMOND.id;
}
public boolean e() {
return false;
}
}