Paper/Spigot-Server-Patches/0328-Allow-disabling-armour-stand-ticking.patch

282 Zeilen
12 KiB
Diff

From 08bbc4d2c03b381ae4444f6920fa37bf2a9a66e8 Mon Sep 17 00:00:00 2001
2018-08-15 10:26:51 +02:00
From: kashike <kashike@vq.lc>
Date: Wed, 15 Aug 2018 01:26:09 -0700
Subject: [PATCH] Allow disabling armour stand ticking
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 4059c7a72..10efe6b3d 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -498,4 +498,10 @@ public class PaperWorldConfig {
break;
}
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}
+
+ public boolean armorStandTick = true;
+ private void armorStandTick() {
+ this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
+ log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 04:15:55 +01:00
index c604182dd..2c54e3e34 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -45,6 +45,11 @@ public class EntityArmorStand extends EntityLiving {
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public Vector3f leftLegPose;
public Vector3f rightLegPose;
public boolean canMove = true; // Paper
+ // Paper start - Allow ArmorStands not to tick
+ public boolean canTick = true;
+ private boolean noTickPoseDirty = false;
+ private boolean noTickEquipmentDirty = false;
+ // Paper end
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public EntityArmorStand(World world) {
super(EntityTypes.ARMOR_STAND, world);
@@ -57,6 +62,7 @@ public class EntityArmorStand extends EntityLiving {
this.leftLegPose = EntityArmorStand.bB;
this.rightLegPose = EntityArmorStand.bC;
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this.noclip = this.isNoGravity();
+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
this.setSize(0.5F, 1.975F);
this.Q = 0.0F;
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}
@@ -128,6 +134,7 @@ public class EntityArmorStand extends EntityLiving {
this.bF.set(enumitemslot.b(), itemstack);
}
+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
}
public boolean c(int i, ItemStack itemstack) {
@@ -199,6 +206,7 @@ public class EntityArmorStand extends EntityLiving {
}
nbttagcompound.set("Pose", this.z());
+ nbttagcompound.setBoolean("Paper.CanTick", this.canTick); // Paper - persist no tick setting
}
public void a(NBTTagCompound nbttagcompound) {
@@ -230,6 +238,11 @@ public class EntityArmorStand extends EntityLiving {
this.setMarker(nbttagcompound.getBoolean("Marker"));
this.bI = !this.isMarker();
this.noclip = this.isNoGravity();
+ // Paper start - persist no tick
+ if (nbttagcompound.hasKey("Paper.CanTick")) {
+ this.canTick = nbttagcompound.getBoolean("Paper.CanTick");
+ }
+ // Paper end
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
this.g(nbttagcompound1);
@@ -553,7 +566,30 @@ public class EntityArmorStand extends EntityLiving {
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}
public void tick() {
+ // Paper start
+ if (!this.canTick) {
+ if (this.noTickPoseDirty) {
+ this.noTickPoseDirty = false;
+ this.updatePose();
+ }
+
+ if (this.noTickEquipmentDirty) {
+ this.noTickEquipmentDirty = false;
+ this.updateEntityEquipment();
+ }
+
+ return;
+ }
+ // Paper end
+
super.tick();
+
+ // Paper start - Split into separate method
+ updatePose();
+ }
+
+ public void updatePose() {
+ // Paper end
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Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.b);
if (!this.headPose.equals(vector3f)) {
@@ -682,31 +718,37 @@ public class EntityArmorStand extends EntityLiving {
public void setHeadPose(Vector3f vector3f) {
this.headPose = vector3f;
this.datawatcher.set(EntityArmorStand.b, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setBodyPose(Vector3f vector3f) {
this.bodyPose = vector3f;
this.datawatcher.set(EntityArmorStand.c, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftArmPose(Vector3f vector3f) {
this.leftArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.d, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightArmPose(Vector3f vector3f) {
this.rightArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.e, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftLegPose(Vector3f vector3f) {
this.leftLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.f, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightLegPose(Vector3f vector3f) {
this.rightLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.g, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public Vector3f r() {
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index bca5136dc..497b5ceb5 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2083,52 +2083,7 @@ public abstract class EntityLiving extends Entity {
}
}
- EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
- int j = aenumitemslot.length;
-
- for (int k = 0; k < j; ++k) {
- EnumItemSlot enumitemslot = aenumitemslot[k];
- ItemStack itemstack;
-
- switch (enumitemslot.a()) {
- case HAND:
- itemstack = (ItemStack) this.bB.get(enumitemslot.b());
- break;
- case ARMOR:
- itemstack = (ItemStack) this.bC.get(enumitemslot.b());
- break;
- default:
- continue;
- }
-
- ItemStack itemstack1 = this.getEquipment(enumitemslot);
-
- if (!ItemStack.matches(itemstack1, itemstack)) {
- // Paper start - PlayerArmorChangeEvent
- if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
- final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
- final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
- new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
- }
- // Paper end
- ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)));
- if (!itemstack.isEmpty()) {
- this.getAttributeMap().a(itemstack.a(enumitemslot));
- }
-
- if (!itemstack1.isEmpty()) {
- this.getAttributeMap().b(itemstack1.a(enumitemslot));
- }
-
- switch (enumitemslot.a()) {
- case HAND:
- this.bB.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
- break;
- case ARMOR:
- this.bC.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
- }
- }
- }
+ updateEntityEquipment(); // Paper - split into own method
if (this.ticksLived % 20 == 0) {
this.getCombatTracker().g();
@@ -2221,6 +2176,57 @@ public abstract class EntityLiving extends Entity {
}
}
+ // Paper start - split into own method from above
+ public void updateEntityEquipment() {
+ EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
+ int j = aenumitemslot.length;
+
+ for (int k = 0; k < j; ++k) {
+ EnumItemSlot enumitemslot = aenumitemslot[k];
+ ItemStack itemstack;
+
+ switch (enumitemslot.a()) {
+ case HAND:
+ itemstack = (ItemStack) this.bB.get(enumitemslot.b());
+ break;
+ case ARMOR:
+ itemstack = (ItemStack) this.bC.get(enumitemslot.b());
+ break;
+ default:
+ continue;
+ }
+
+ ItemStack itemstack1 = this.getEquipment(enumitemslot);
+
+ if (!ItemStack.matches(itemstack1, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
+ }
+ // Paper end
+ ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)));
+ if (!itemstack.isEmpty()) {
+ this.getAttributeMap().a(itemstack.a(enumitemslot));
+ }
+
+ if (!itemstack1.isEmpty()) {
+ this.getAttributeMap().b(itemstack1.a(enumitemslot));
+ }
+
+ switch (enumitemslot.a()) {
+ case HAND:
+ this.bB.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
+ break;
+ case ARMOR:
+ this.bC.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
+ }
+ }
+ }
+ }
+ // Paper end
+
protected float e(float f, float f1) {
float f2 = MathHelper.g(f - this.aQ);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 9f5c3b92e..07ce93f17 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -297,5 +297,15 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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}
+
+ @Override
+ public boolean canTick() {
+ return this.getHandle().canTick;
+ }
+
+ @Override
+ public void setCanTick(final boolean tick) {
+ this.getHandle().canTick = tick;
+ }
// Paper end
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}
--
2.21.0
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