2020-01-28 20:43:57 +01:00
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From 685a505a55a6d57d1c53d627ccf4559214af98df Mon Sep 17 00:00:00 2001
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2019-10-30 18:29:40 +01:00
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From: MisterErwin <git@askarian.net>
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Date: Wed, 30 Oct 2019 16:57:54 +0100
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Subject: [PATCH] Fix spawning of hanging entities that are not ItemFrames and
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can not face UP or DOWN
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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2020-01-28 20:43:57 +01:00
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index 9fe9098089..7654519c9e 100644
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2019-10-30 18:29:40 +01:00
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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2020-01-28 20:43:57 +01:00
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@@ -1826,7 +1826,12 @@ public class CraftWorld implements World {
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2019-10-30 18:29:40 +01:00
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height = 9;
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}
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- BlockFace[] faces = new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN};
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+ // Paper start - In addition to d65a2576e40e58c8e446b330febe6799d13a604f do not check UP/DOWN for non item frames
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+ // BlockFace[] faces = new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN};
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+ BlockFace[] faces = (ItemFrame.class.isAssignableFrom(clazz))
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+ ? new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN}
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+ : new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH};
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+ // Paper end
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final BlockPosition pos = new BlockPosition(x, y, z);
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for (BlockFace dir : faces) {
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IBlockData nmsBlock = world.getType(pos.shift(CraftBlock.blockFaceToNotch(dir)));
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--
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2020-01-28 20:43:57 +01:00
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2.25.0
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2019-10-30 18:29:40 +01:00
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