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Paper/patches/unapplied/server/0419-Fix-some-rails-connecting-improperly.patch

85 Zeilen
4.4 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-06-11 14:02:28 +02:00
Date: Fri, 24 Jul 2020 15:56:05 -0700
Subject: [PATCH] Fix some rails connecting improperly
diff --git a/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java b/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
index e9fbbca04105370226bf5a264ba6ea96e09c3f10..93398cf061a8609f0b77a5e7f8340870019b9824 100644
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--- a/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
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@@ -68,6 +68,7 @@ public abstract class BaseRailBlock extends Block implements SimpleWaterloggedBl
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state = this.updateDir(world, pos, state, true);
if (this.isStraight) {
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world.neighborChanged(state, pos, this, pos, notify);
+ state = world.getBlockState(pos); // Paper - Fix some rails connecting improperly
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}
return state;
diff --git a/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java b/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
index 41452abc7b761858ff2f3ff6a833b09c16fded4f..17242c24d73c9ffb1c976a45925f85d1aa9e96b3 100644
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--- a/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
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@@ -77,6 +77,7 @@ public class DetectorRailBlock extends BaseRailBlock {
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private void checkPressed(Level world, BlockPos pos, BlockState state) {
if (this.canSurvive(state, world, pos)) {
+ if (state.getBlock() != this) { return; } // Paper - Fix some rails connecting improperly
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boolean flag = (Boolean) state.getValue(DetectorRailBlock.POWERED);
boolean flag1 = false;
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List<AbstractMinecart> list = this.getInteractingMinecartOfType(world, pos, AbstractMinecart.class, (entity) -> {
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diff --git a/src/main/java/net/minecraft/world/level/block/RailState.java b/src/main/java/net/minecraft/world/level/block/RailState.java
index 6caafa73b03ed55c95303e49735eaf3dfd34903a..aa7ebaccad8dc555d9e1dee300e75fcd968a3608 100644
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--- a/src/main/java/net/minecraft/world/level/block/RailState.java
+++ b/src/main/java/net/minecraft/world/level/block/RailState.java
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@@ -17,6 +17,12 @@ public class RailState {
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private final boolean isStraight;
private final List<BlockPos> connections = Lists.newArrayList();
+ // Paper start - Fix some rails connecting improperly
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+ public boolean isValid() {
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+ return this.level.getBlockState(this.pos).getBlock() == this.state.getBlock();
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+ }
+ // Paper end - Fix some rails connecting improperly
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+
public RailState(Level world, BlockPos pos, BlockState state) {
this.level = world;
this.pos = pos;
@@ -141,6 +147,11 @@ public class RailState {
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}
private void connectTo(RailState placementHelper) {
+ // Paper start - Fix some rails connecting improperly
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+ if (!this.isValid() || !placementHelper.isValid()) {
+ return;
+ }
+ // Paper end - Fix some rails connecting improperly
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this.connections.add(placementHelper.pos);
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BlockPos blockPos = this.pos.north();
BlockPos blockPos2 = this.pos.south();
@@ -331,10 +342,15 @@ public class RailState {
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this.state = this.state.setValue(this.block.getShapeProperty(), railShape2);
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if (forceUpdate || this.level.getBlockState(this.pos) != this.state) {
this.level.setBlock(this.pos, this.state, 3);
+ // Paper start - Fix some rails connecting improperly
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+ if (!this.isValid()) {
+ return this;
+ }
+ // Paper end - Fix some rails connecting improperly
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for (int i = 0; i < this.connections.size(); i++) {
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RailState railState = this.getRail(this.connections.get(i));
- if (railState != null) {
+ if (railState != null && railState.isValid()) { // Paper - Fix some rails connecting improperly
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railState.removeSoftConnections();
if (railState.canConnectTo(this)) {
railState.connectTo(this);
@@ -347,6 +363,6 @@ public class RailState {
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}
public BlockState getState() {
- return this.state;
+ return this.level.getBlockState(this.pos); // Paper - Fix some rails connecting improperly
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}
}