2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 20 Dec 2016 15:15:11 -0500
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Subject: [PATCH] Bound Treasure Maps to World Border
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Make it so a Treasure Map does not target a structure outside of the
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World Border, where players are not even able to reach.
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This also would help the case where a players close to the border, and one
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that is outside happens to be closer, but unreachable, yet another reachable
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one is in border that would of been missed.
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diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
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2021-11-23 14:22:49 +01:00
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index 6ec5a1525d0b8ced8fe78d3eab29c5eb82996844..2442c287a7f26cfee10a19e9015558cdebdcf3ac 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java
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+++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
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2021-11-23 14:22:49 +01:00
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@@ -37,6 +37,18 @@ public class WorldBorder {
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2021-06-11 14:02:28 +02:00
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return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ();
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}
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+ // Paper start
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+ private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos();
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+ public boolean isBlockInBounds(int chunkX, int chunkZ) {
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2021-06-17 23:39:36 +02:00
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+ this.mutPos.set(chunkX, 64, chunkZ);
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+ return this.isWithinBounds(this.mutPos);
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2021-06-11 14:02:28 +02:00
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+ }
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+ public boolean isChunkInBounds(int chunkX, int chunkZ) {
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2021-06-17 23:39:36 +02:00
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+ this.mutPos.set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15);
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+ return this.isWithinBounds(this.mutPos);
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2021-06-11 14:02:28 +02:00
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+ }
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+ // Paper end
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+
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public boolean isWithinBounds(ChunkPos pos) {
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return (double) pos.getMaxBlockX() > this.getMinX() && (double) pos.getMinBlockX() < this.getMaxX() && (double) pos.getMaxBlockZ() > this.getMinZ() && (double) pos.getMinBlockZ() < this.getMaxZ();
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}
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java b/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java
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2021-11-24 23:26:32 +01:00
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index cea24d53d94973218d947ece41be722f1ee79b7e..461464a4208bbb09800d87bcdb54978758863c7b 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/feature/StructureFeature.java
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2021-11-23 14:22:49 +01:00
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@@ -168,6 +168,7 @@ public class StructureFeature<C extends FeatureConfiguration> {
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2021-06-12 09:24:28 +02:00
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int o = j + i * m;
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int p = k + i * n;
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2021-11-23 14:22:49 +01:00
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ChunkPos chunkPos = this.getPotentialFeatureChunk(config, worldSeed, o, p);
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2021-11-24 23:26:32 +01:00
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+ if (!world.getWorldBorder().isChunkInBounds(chunkPos.x, chunkPos.z)) { continue; } // Paper
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2021-11-23 14:22:49 +01:00
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StructureCheckResult structureCheckResult = structureAccessor.checkStructurePresence(chunkPos, this, skipExistingChunks);
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if (structureCheckResult != StructureCheckResult.START_NOT_PRESENT) {
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if (!skipExistingChunks && structureCheckResult == StructureCheckResult.START_PRESENT) {
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