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Paper-Old/patches/unapplied/server/0826-Don-t-allow-vehicle-movement-from-players-while-tele.patch
2022-12-07 17:46:46 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 14 Mar 2022 12:35:37 -0700
Subject: [PATCH] Don't allow vehicle movement from players while teleporting
Bring the vehicle move packet behavior in line with the
regular player move packet.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 913ef8c087aea0dbb1e9cd7bcbfd4c2397cb301f..cf5ef052a262a910ed5348ba83ccf9274450a030 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -585,6 +585,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
} else {
Entity entity = this.player.getRootVehicle();
+ // Paper start
+ if (this.awaitingPositionFromClient != null || this.player.isImmobile() || entity.isRemoved()) {
+ return;
+ }
+ // Paper end
+
if (entity != this.player && entity.getControllingPassenger() == this.player && entity == this.lastVehicle) {
ServerLevel worldserver = this.player.getLevel();
double d0 = entity.getX();final double fromX = d0; // Paper - OBFHELPER