b31089a929
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d264e972 #591: Add option for a consumer before spawning an item 1c537fce #590: Add spawn and transform reasons for piglin zombification. CraftBukkit Changes: ee5006d1 #810: Add option for a consumer before spawning an item f6a39d3c #809: Add spawn and transform reasons for piglin zombification. 0c24068a Organise imports Spigot Changes: bff52619 Organise imports
48 Zeilen
3.0 KiB
Diff
48 Zeilen
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 7 Feb 2017 16:55:35 -0600
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Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 612eb16bce1bce1cad40ea0f279d2b8397263dea..02a516ddabda08db33c94cce2d19d9e77666e074 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -76,7 +76,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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private final PlayerMap playerMap;
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public final Int2ObjectMap<PlayerChunkMap.EntityTracker> trackedEntities;
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private final Long2ByteMap z;
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- private final Queue<Runnable> A;
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+ private final Queue<Runnable> A; private final Queue<Runnable> getUnloadQueueTasks() { return this.A; } // Paper - OBFHELPER
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private int viewDistance;
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// CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
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@@ -134,7 +134,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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this.playerMap = new PlayerMap();
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this.trackedEntities = new Int2ObjectOpenHashMap();
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this.z = new Long2ByteOpenHashMap();
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- this.A = Queues.newConcurrentLinkedQueue();
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+ this.A = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper - need constant-time size()
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this.definedStructureManager = definedstructuremanager;
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this.w = convertable_conversionsession.a(worldserver.getDimensionKey());
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this.world = worldserver;
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@@ -392,7 +392,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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// Spigot start
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org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
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activityAccountant.startActivity(0.5);
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- int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR);
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+ int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive
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// Spigot end
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while (longiterator.hasNext()) { // Spigot
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long j = longiterator.nextLong();
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@@ -414,7 +414,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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Runnable runnable;
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- while ((booleansupplier.getAsBoolean() || this.A.size() > 2000) && (runnable = (Runnable) this.A.poll()) != null) {
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+ int queueTarget = Math.min(this.getUnloadQueueTasks().size() - 100, (int) (this.getUnloadQueueTasks().size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Target this queue as well
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+ while ((booleansupplier.getAsBoolean() || this.getUnloadQueueTasks().size() > queueTarget) && (runnable = (Runnable)this.getUnloadQueueTasks().poll()) != null) { // Paper - Target this queue as well
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runnable.run();
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}
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