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Paper-Old/Spigot-Server-Patches/0230-MC-94186-Fix-dragon-egg-falling-in-lazy-chunks.patch
Aikar 094bb03a37
Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-02-12 23:26:02 -05:00

26 Zeilen
1.0 KiB
Diff

From 5868a14449bc00fb1d1c5709425f34d6e06dc9ce Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Fri, 11 Aug 2017 03:29:26 +0200
Subject: [PATCH] MC-94186 Fix dragon egg falling in lazy chunks
Fixes falling dragon eggs in lazy chunks fall to the block below the last empty block and replacing that block with them.
See also https://bugs.mojang.com/browse/MC-94186
diff --git a/src/main/java/net/minecraft/server/BlockDragonEgg.java b/src/main/java/net/minecraft/server/BlockDragonEgg.java
index ce186f825..291342c90 100644
--- a/src/main/java/net/minecraft/server/BlockDragonEgg.java
+++ b/src/main/java/net/minecraft/server/BlockDragonEgg.java
@@ -44,7 +44,7 @@ public class BlockDragonEgg extends Block {
}
if (blockposition1.getY() > 0) {
- world.setTypeAndData(blockposition1, this.getBlockData(), 2);
+ world.setTypeAndData(blockposition1.up(), this.getBlockData(), 2); // Paper
}
}
--
2.16.1