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Paper-Old/patches/api/0402-Add-exploded-block-state-to-BlockExplodeEvent-and-En.patch
Nassim Jahnke 8e8d6aeeb0 Finish API
2023-12-05 18:33:18 +01:00

131 Zeilen
6.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 22 Oct 2021 16:24:17 -0700
Subject: [PATCH] Add exploded block state to BlockExplodeEvent and
EntityDamageByBlockEvent
diff --git a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
index 641c71ab66bd2499b35cf3c1d533fd105d096e10..7dcbb75170296c1dd1d784a032bf369602328b29 100644
--- a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
@@ -10,18 +10,31 @@ import org.jetbrains.annotations.NotNull;
* Called when a block explodes interacting with blocks. The
* event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
* is disabled as no block interaction will occur.
+ * <p>
+ * The {@link Block} returned by this event is not necessarily
+ * the block that caused the explosion, just the block at the location where
+ * the explosion originated. See {@link #getExplodedBlockState()}
*/
public class BlockExplodeEvent extends BlockEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private boolean cancel;
private final List<Block> blocks;
private float yield;
+ private final org.bukkit.block.BlockState explodedBlockState; // Paper
+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield) {
+ // Paper start
+ this(what, blocks, yield, null);
+ }
+ @org.jetbrains.annotations.ApiStatus.Internal
+ public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield, @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState explodedBlockState) {
+ // Paper end
super(what);
this.blocks = blocks;
this.yield = yield;
this.cancel = false;
+ this.explodedBlockState = explodedBlockState; // Paper
}
@Override
@@ -34,6 +47,22 @@ public class BlockExplodeEvent extends BlockEvent implements Cancellable {
this.cancel = cancel;
}
+ // Paper start
+ /**
+ * Get a capture of the block that directly caused
+ * the explosion, like a bed or respawn anchor. This
+ * block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
+ * will be false.
+ * <p>
+ * Can be null if no block directly caused the explosion.
+ *
+ * @return the exploded block state or null if not applicable
+ */
+ public @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState getExplodedBlockState() {
+ return this.explodedBlockState;
+ }
+ // Paper end
+
/**
* Returns the list of blocks that would have been removed or were removed
* from the explosion event.
diff --git a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
index 461727dc7f06efb3550fc370e0db5bd04ba89711..ab18f35b686ec79551c307dde9e43c7dfad1b182 100644
--- a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
@@ -9,18 +9,38 @@ import org.jetbrains.annotations.Nullable;
/**
* Called when an entity is damaged by a block
+ * <p>
+ * For explosions, the Block returned by {@link #getDamager()} has
+ * already been cleared. See {@link #getDamagerBlockState()} for a snapshot
+ * of the block if it has already been changed.
*/
public class EntityDamageByBlockEvent extends EntityDamageEvent {
private final Block damager;
+ private final org.bukkit.block.BlockState damagerBlockState; // Paper
public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, final double damage) {
+ // Paper start
+ this(damager, damagee, cause, damage, null);
+ }
+ @org.jetbrains.annotations.ApiStatus.Internal
+ public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, final double damage, final @Nullable org.bukkit.block.BlockState damagerBlockState) {
+ // Paper end
super(damagee, cause, damage);
this.damager = damager;
+ this.damagerBlockState = damagerBlockState; // Paper
}
public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions) {
+ // Paper start
+ this(damager, damagee, cause, modifiers, modifierFunctions, null);
+ }
+
+ @org.jetbrains.annotations.ApiStatus.Internal
+ public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions, final @Nullable org.bukkit.block.BlockState damagerBlockState) {
+ // Paper end
super(damagee, cause, modifiers, modifierFunctions);
this.damager = damager;
+ this.damagerBlockState = damagerBlockState; // Paper
}
/**
@@ -32,4 +52,20 @@ public class EntityDamageByBlockEvent extends EntityDamageEvent {
public Block getDamager() {
return damager;
}
+
+ // Paper start
+ /**
+ * Get a capture of the block that directly caused
+ * the damage, like a bed or respawn anchor. This
+ * block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
+ * will be false.
+ * <p>
+ * Can be null if the block wasn't changed before the event
+ *
+ * @return the damager block state or null if not applicable
+ */
+ public @Nullable org.bukkit.block.BlockState getDamagerBlockState() {
+ return this.damagerBlockState;
+ }
+ // Paper end
}