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Paper-Old/patches/server/0906-Correctly-handle-interactions-with-items-on-cooldown.patch
Nassim Jahnke d5f1ffc2e6
Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00

61 Zeilen
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 16 Jun 2022 21:57:02 -0700
Subject: [PATCH] Correctly handle interactions with items on cooldown
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 13031576c20bda3bb12c926f6cd938fa5fb105f2..58b093bb1de78ee3b3b2ea364aa50474883f443a 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -512,6 +512,7 @@ public class ServerPlayerGameMode {
BlockState iblockdata = world.getBlockState(blockposition);
InteractionResult enuminteractionresult = InteractionResult.PASS;
boolean cancelledBlock = false;
+ boolean cancelledItem = false; // Paper - correctly handle items on cooldown
if (!iblockdata.getBlock().isEnabled(world.enabledFeatures())) {
return InteractionResult.FAIL;
@@ -521,10 +522,10 @@ public class ServerPlayerGameMode {
}
if (player.getCooldowns().isOnCooldown(stack.getItem())) {
- cancelledBlock = true;
+ cancelledItem = true; // Paper - correctly handle items on cooldown
}
- PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand, hitResult.getLocation()); // Paper
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper
this.firedInteract = true;
this.interactResult = event.useItemInHand() == Event.Result.DENY;
this.interactPosition = blockposition.immutable();
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index e3b44666564cf40f015daff6ad1109bd5983fcfa..dd063e8b0df7505a96cd25dc5c797c0c04dfdfd0 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -499,6 +499,12 @@ public class CraftEventFactory {
}
public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand, Vec3 hitVec) {
+ // Paper start - correctly handle items on cooldown
+ return callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, false, hand, hitVec);
+ }
+
+ public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, boolean cancelledItem, InteractionHand hand, Vec3 hitVec) {
+ // Paper end - correctly handle items on cooldown
// Paper end
Player player = (who == null) ? null : (Player) who.getBukkitEntity();
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
@@ -532,6 +538,11 @@ public class CraftEventFactory {
if (cancelledBlock) {
event.setUseInteractedBlock(Event.Result.DENY);
}
+ // Paper start
+ if (cancelledItem) {
+ event.setUseItemInHand(Result.DENY);
+ }
+ // Paper end
craftServer.getPluginManager().callEvent(event);
return event;