d5f1ffc2e6
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
36 Zeilen
2.2 KiB
Diff
36 Zeilen
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Thu, 18 Mar 2021 21:38:01 +0100
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Subject: [PATCH] fix PigZombieAngerEvent cancellation
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diff --git a/src/main/java/net/minecraft/world/entity/monster/ZombifiedPiglin.java b/src/main/java/net/minecraft/world/entity/monster/ZombifiedPiglin.java
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index 9620449fb938ad0029b1d126431f15a2994fe332..b75945807b425609394c343da56c316a769f0a29 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/ZombifiedPiglin.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/ZombifiedPiglin.java
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@@ -56,6 +56,7 @@ public class ZombifiedPiglin extends Zombie implements NeutralMob {
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private int ticksUntilNextAlert;
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private static final float ZOMBIFIED_PIGLIN_EYE_HEIGHT = 1.79F;
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private static final float ZOMBIFIED_PIGLIN_BABY_EYE_HEIGHT_ADJUSTMENT = 0.82F;
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+ private HurtByTargetGoal pathfinderGoalHurtByTarget; // Paper
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public ZombifiedPiglin(EntityType<? extends ZombifiedPiglin> type, Level world) {
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super(type, world);
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@@ -76,7 +77,7 @@ public class ZombifiedPiglin extends Zombie implements NeutralMob {
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protected void addBehaviourGoals() {
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this.goalSelector.addGoal(2, new ZombieAttackGoal(this, 1.0D, false));
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this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0D));
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- this.targetSelector.addGoal(1, (new HurtByTargetGoal(this, new Class[0])).setAlertOthers());
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+ this.targetSelector.addGoal(1, pathfinderGoalHurtByTarget = (new HurtByTargetGoal(this, new Class[0])).setAlertOthers()); // Paper - assign field
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this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, this::isAngryAt));
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this.targetSelector.addGoal(3, new ResetUniversalAngerTargetGoal<>(this, true));
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}
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@@ -184,6 +185,7 @@ public class ZombifiedPiglin extends Zombie implements NeutralMob {
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this.level.getCraftServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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this.setPersistentAngerTarget(null);
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+ pathfinderGoalHurtByTarget.stop(); // Paper - clear goalTargets to fix cancellation
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return;
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}
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this.setRemainingPersistentAngerTime(event.getNewAnger());
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