d5f1ffc2e6
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
30 Zeilen
2.1 KiB
Diff
30 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Fri, 5 Jun 2020 18:24:06 -0400
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Subject: [PATCH] Add and implement PlayerRecipeBookClickEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index fd3e8c2d3a415a6a3370784ec3c0d46d3c1122b7..8d8a42003ac6de567db8c2e052d43d698879b535 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3092,9 +3092,15 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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if (!this.player.containerMenu.stillValid(this.player)) {
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ServerGamePacketListenerImpl.LOGGER.debug("Player {} interacted with invalid menu {}", this.player, this.player.containerMenu);
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} else {
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- this.server.getRecipeManager().byKey(packet.getRecipe()).ifPresent((irecipe) -> {
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- ((RecipeBookMenu) this.player.containerMenu).handlePlacement(packet.isShiftDown(), irecipe, this.player);
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- });
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+ // Paper start - fire event for clicking recipes in the recipe book
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+ com.destroystokyo.paper.event.player.PlayerRecipeBookClickEvent event = new com.destroystokyo.paper.event.player.PlayerRecipeBookClickEvent(
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+ player.getBukkitEntity(), org.bukkit.craftbukkit.util.CraftNamespacedKey.fromMinecraft(packet.getRecipe()), packet.isShiftDown());
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+ if (event.callEvent() && this.player.containerMenu instanceof RecipeBookMenu<?> recipeBookMenu) { // check if inventory changed during event handling
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+ this.server.getRecipeManager().byKey(org.bukkit.craftbukkit.util.CraftNamespacedKey.toMinecraft(event.getRecipe())).ifPresent((irecipe) -> {
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+ recipeBookMenu.handlePlacement(event.isMakeAll(), irecipe, this.player);
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+ });
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+ }
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+ // Paper end
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}
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}
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}
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