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Paper-Old/patches/removed/1.19.2-legacy-chunksystem/0801-Actually-unload-POI-data.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

322 Zeilen
16 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Mon, 31 Aug 2020 11:08:17 -0700
Subject: [PATCH] Actually unload POI data
While it's not likely for a poi data leak to be meaningful,
sometimes it is.
This patch also prevents the saving/unloading of POI data when
world saving is disabled.
diff --git a/src/main/java/net/minecraft/server/ChunkSystem.java b/src/main/java/net/minecraft/server/ChunkSystem.java
index 2a099fe0d514f181bf2b452d5333bc29b0d29e43..81ea64443a843736f9ada97900d173c302e39ba0 100644
--- a/src/main/java/net/minecraft/server/ChunkSystem.java
+++ b/src/main/java/net/minecraft/server/ChunkSystem.java
@@ -270,6 +270,7 @@ public final class ChunkSystem {
for (int index = 0, len = chunkMap.regionManagers.size(); index < len; ++index) {
chunkMap.regionManagers.get(index).addChunk(holder.pos.x, holder.pos.z);
}
+ chunkMap.getPoiManager().dequeueUnload(holder.pos.longKey); // Paper - unload POI data
}
public static void onChunkHolderDelete(final ServerLevel level, final ChunkHolder holder) {
@@ -277,6 +278,7 @@ public final class ChunkSystem {
for (int index = 0, len = chunkMap.regionManagers.size(); index < len; ++index) {
chunkMap.regionManagers.get(index).removeChunk(holder.pos.x, holder.pos.z);
}
+ chunkMap.getPoiManager().queueUnload(holder.pos.longKey, MinecraftServer.currentTickLong + 1); // Paper - unload POI data
}
public static void onChunkBorder(LevelChunk chunk, ChunkHolder holder) {
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index fe10c770b511fa8a38ece2bf9679492a85b28eff..a5e74d30045a171f5ed66a115fbd429e9ab412af 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -1016,7 +1016,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
private void processUnloads(BooleanSupplier shouldKeepTicking) {
LongIterator longiterator = this.toDrop.iterator();
- for (int i = 0; longiterator.hasNext() && (shouldKeepTicking.getAsBoolean() || i < 200 || this.toDrop.size() > 2000); longiterator.remove()) {
+ for (int i = 0; longiterator.hasNext() && (shouldKeepTicking.getAsBoolean() || i < 200 || this.toDrop.size() > 2000); longiterator.remove()) { // Paper - diff on change
long j = longiterator.nextLong();
ChunkHolder playerchunk = this.updatingChunks.queueRemove(j); // Paper - Don't copy
@@ -1164,6 +1164,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
this.poiManager.loadInData(pos, chunkHolder.poiData);
chunkHolder.tasks.forEach(Runnable::run);
+ this.getPoiManager().dequeueUnload(pos.longKey); // Paper
if (chunkHolder.protoChunk != null) {
ProtoChunk protochunk = chunkHolder.protoChunk;
diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
index 497a81e49d54380713c18523ae8f09f94c453721..210b0cdd4831421c8f43c3d823ac8e962b56bbbc 100644
--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
@@ -1,5 +1,6 @@
package net.minecraft.world.entity.ai.village.poi;
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap; // Paper
import com.mojang.datafixers.DataFixer;
import com.mojang.datafixers.util.Pair;
import it.unimi.dsi.fastutil.longs.Long2ByteMap;
@@ -38,16 +39,145 @@ import net.minecraft.world.level.chunk.storage.SectionStorage;
public class PoiManager extends SectionStorage<PoiSection> {
public static final int MAX_VILLAGE_DISTANCE = 6;
public static final int VILLAGE_SECTION_SIZE = 1;
- private final PoiManager.DistanceTracker distanceTracker;
+ // Paper start - unload poi data
+ // the vanilla tracker needs to be replaced because it does not support level removes
+ private final io.papermc.paper.util.misc.Delayed26WayDistancePropagator3D villageDistanceTracker = new io.papermc.paper.util.misc.Delayed26WayDistancePropagator3D();
+ static final int POI_DATA_SOURCE = 7;
+ public static int convertBetweenLevels(final int level) {
+ return POI_DATA_SOURCE - level;
+ }
+
+ protected void updateDistanceTracking(long section) {
+ if (this.isVillageCenter(section)) {
+ this.villageDistanceTracker.setSource(section, POI_DATA_SOURCE);
+ } else {
+ this.villageDistanceTracker.removeSource(section);
+ }
+ }
+ // Paper end - unload poi data
private final LongSet loadedChunks = new LongOpenHashSet();
public final net.minecraft.server.level.ServerLevel world; // Paper // Paper public
public PoiManager(Path path, DataFixer dataFixer, boolean dsync, RegistryAccess registryManager, LevelHeightAccessor world) {
super(path, PoiSection::codec, PoiSection::new, dataFixer, DataFixTypes.POI_CHUNK, dsync, registryManager, world);
+ if (world == null) { throw new IllegalStateException("world must be non-null"); } // Paper - require non-null
this.world = (net.minecraft.server.level.ServerLevel)world; // Paper
- this.distanceTracker = new PoiManager.DistanceTracker();
}
+ // Paper start - actually unload POI data
+ private final java.util.TreeSet<QueuedUnload> queuedUnloads = new java.util.TreeSet<>();
+ private final Long2ObjectOpenHashMap<QueuedUnload> queuedUnloadsByCoordinate = new Long2ObjectOpenHashMap<>();
+
+ static final class QueuedUnload implements Comparable<QueuedUnload> {
+
+ private final long unloadTick;
+ private final long coordinate;
+
+ public QueuedUnload(long unloadTick, long coordinate) {
+ this.unloadTick = unloadTick;
+ this.coordinate = coordinate;
+ }
+
+ @Override
+ public int compareTo(QueuedUnload other) {
+ if (other.unloadTick == this.unloadTick) {
+ return Long.compare(this.coordinate, other.coordinate);
+ } else {
+ return Long.compare(this.unloadTick, other.unloadTick);
+ }
+ }
+
+ @Override
+ public int hashCode() {
+ int hash = 1;
+ hash = hash * 31 + Long.hashCode(this.unloadTick);
+ hash = hash * 31 + Long.hashCode(this.coordinate);
+ return hash;
+ }
+
+ @Override
+ public boolean equals(Object obj) {
+ if (obj == null || obj.getClass() != QueuedUnload.class) {
+ return false;
+ }
+ QueuedUnload other = (QueuedUnload)obj;
+ return other.unloadTick == this.unloadTick && other.coordinate == this.coordinate;
+ }
+ }
+
+ long determineDelay(long coordinate) {
+ if (this.isEmpty(coordinate)) {
+ return 5 * 60 * 20;
+ } else {
+ return 60 * 20;
+ }
+ }
+
+ public void queueUnload(long coordinate, long minTarget) {
+ io.papermc.paper.util.TickThread.softEnsureTickThread("async poi unload queue");
+ QueuedUnload unload = new QueuedUnload(minTarget + this.determineDelay(coordinate), coordinate);
+ QueuedUnload existing = this.queuedUnloadsByCoordinate.put(coordinate, unload);
+ if (existing != null) {
+ this.queuedUnloads.remove(existing);
+ }
+ this.queuedUnloads.add(unload);
+ }
+
+ public void dequeueUnload(long coordinate) {
+ io.papermc.paper.util.TickThread.softEnsureTickThread("async poi unload dequeue");
+ QueuedUnload unload = this.queuedUnloadsByCoordinate.remove(coordinate);
+ if (unload != null) {
+ this.queuedUnloads.remove(unload);
+ }
+ }
+
+ public void pollUnloads(BooleanSupplier canSleepForTick) {
+ io.papermc.paper.util.TickThread.softEnsureTickThread("async poi unload");
+ long currentTick = net.minecraft.server.MinecraftServer.currentTickLong;
+ net.minecraft.server.level.ServerChunkCache chunkProvider = this.world.getChunkSource();
+ net.minecraft.server.level.ChunkMap playerChunkMap = chunkProvider.chunkMap;
+ // copied target determination from PlayerChunkMap
+
+ java.util.Iterator<QueuedUnload> iterator = this.queuedUnloads.iterator();
+ for (int i = 0; iterator.hasNext() && (i < 200 || this.queuedUnloads.size() > 2000 || canSleepForTick.getAsBoolean()); i++) {
+ QueuedUnload unload = iterator.next();
+ if (unload.unloadTick > currentTick) {
+ break;
+ }
+
+ long coordinate = unload.coordinate;
+
+ iterator.remove();
+ this.queuedUnloadsByCoordinate.remove(coordinate);
+
+ if (playerChunkMap.getUnloadingChunkHolder(net.minecraft.server.MCUtil.getCoordinateX(coordinate), net.minecraft.server.MCUtil.getCoordinateZ(coordinate)) != null
+ || playerChunkMap.getUpdatingChunkIfPresent(coordinate) != null) {
+ continue;
+ }
+
+ this.unloadData(coordinate);
+ }
+ }
+
+ @Override
+ public void unloadData(long coordinate) {
+ io.papermc.paper.util.TickThread.softEnsureTickThread("async unloading poi data");
+ super.unloadData(coordinate);
+ }
+
+ @Override
+ protected void onUnload(long coordinate) {
+ io.papermc.paper.util.TickThread.softEnsureTickThread("async poi unload callback");
+ this.loadedChunks.remove(coordinate);
+ int chunkX = net.minecraft.server.MCUtil.getCoordinateX(coordinate);
+ int chunkZ = net.minecraft.server.MCUtil.getCoordinateZ(coordinate);
+ for (int section = this.levelHeightAccessor.getMinSection(); section < this.levelHeightAccessor.getMaxSection(); ++section) {
+ long sectionPos = SectionPos.asLong(chunkX, section, chunkZ);
+ this.updateDistanceTracking(sectionPos);
+ }
+ }
+ // Paper end - actually unload POI data
+
public void add(BlockPos pos, Holder<PoiType> type) {
this.getOrCreate(SectionPos.asLong(pos)).add(pos, type);
}
@@ -201,8 +331,8 @@ public class PoiManager extends SectionStorage<PoiSection> {
}
public int sectionsToVillage(SectionPos pos) {
- this.distanceTracker.runAllUpdates();
- return this.distanceTracker.getLevel(pos.asLong());
+ this.villageDistanceTracker.propagateUpdates(); // Paper - replace distance tracking util
+ return convertBetweenLevels(this.villageDistanceTracker.getLevel(io.papermc.paper.util.CoordinateUtils.getChunkSectionKey(pos))); // Paper - replace distance tracking util
}
boolean isVillageCenter(long pos) {
@@ -217,7 +347,7 @@ public class PoiManager extends SectionStorage<PoiSection> {
@Override
public void tick(BooleanSupplier shouldKeepTicking) {
// Paper start - async chunk io
- while (!this.dirty.isEmpty() && shouldKeepTicking.getAsBoolean()) {
+ while (!this.dirty.isEmpty() && shouldKeepTicking.getAsBoolean() && !this.world.noSave()) { // Paper - unload POI data - don't write to disk if saving is disabled
ChunkPos chunkcoordintpair = SectionPos.of(this.dirty.firstLong()).chunk();
net.minecraft.nbt.CompoundTag data;
@@ -227,19 +357,24 @@ public class PoiManager extends SectionStorage<PoiSection> {
com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.scheduleSave(this.world,
chunkcoordintpair.x, chunkcoordintpair.z, data, null, com.destroystokyo.paper.io.PrioritizedTaskQueue.NORMAL_PRIORITY);
}
+ // Paper start - unload POI data
+ if (!this.world.noSave()) { // don't write to disk if saving is disabled
+ this.pollUnloads(shouldKeepTicking);
+ }
+ // Paper end - unload POI data
// Paper end
- this.distanceTracker.runAllUpdates();
+ this.villageDistanceTracker.propagateUpdates(); // Paper - replace distance tracking until
}
@Override
protected void setDirty(long pos) {
super.setDirty(pos);
- this.distanceTracker.update(pos, this.distanceTracker.getLevelFromSource(pos), false);
+ this.updateDistanceTracking(pos); // Paper - move to new distance tracking util
}
@Override
protected void onSectionLoad(long pos) {
- this.distanceTracker.update(pos, this.distanceTracker.getLevelFromSource(pos), false);
+ this.updateDistanceTracking(pos); // Paper - move to new distance tracking util
}
public void checkConsistencyWithBlocks(ChunkPos chunkPos, LevelChunkSection chunkSection) {
@@ -297,7 +432,7 @@ public class PoiManager extends SectionStorage<PoiSection> {
@Override
protected int getLevelFromSource(long id) {
- return PoiManager.this.isVillageCenter(id) ? 0 : 7;
+ return PoiManager.this.isVillageCenter(id) ? 0 : 7; // Paper - unload poi data - diff on change, this specifies the source level to use for distance tracking
}
@Override
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
index 10e8d1e36639cca21aa451e81cdab90ba9e9a496..954819db8ada38ef2c832151be8a96492e76390a 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
@@ -58,6 +58,40 @@ public class SectionStorage<R> extends RegionFileStorage implements AutoCloseabl
// Paper - remove mojang I/O thread
}
+ // Paper start - actually unload POI data
+ public void unloadData(long coordinate) {
+ ChunkPos chunkPos = new ChunkPos(coordinate);
+ this.flush(chunkPos);
+
+ Long2ObjectMap<Optional<R>> data = this.storage;
+ int before = data.size();
+
+ for (int section = this.levelHeightAccessor.getMinSection(); section < this.levelHeightAccessor.getMaxSection(); ++section) {
+ data.remove(SectionPos.asLong(chunkPos.x, section, chunkPos.z));
+ }
+
+ if (before != data.size()) {
+ this.onUnload(coordinate);
+ }
+ }
+
+ protected void onUnload(long coordinate) {}
+
+ public boolean isEmpty(long coordinate) {
+ Long2ObjectMap<Optional<R>> data = this.storage;
+ int x = net.minecraft.server.MCUtil.getCoordinateX(coordinate);
+ int z = net.minecraft.server.MCUtil.getCoordinateZ(coordinate);
+ for (int section = this.levelHeightAccessor.getMinSection(); section < this.levelHeightAccessor.getMaxSection(); ++section) {
+ Optional<R> optional = data.get(SectionPos.asLong(x, section, z));
+ if (optional != null && optional.orElse(null) != null) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+ // Paper end - actually unload POI data
+
protected void tick(BooleanSupplier shouldKeepTicking) {
while(this.hasWork() && shouldKeepTicking.getAsBoolean()) {
ChunkPos chunkPos = SectionPos.of(this.dirty.firstLong()).chunk();
@@ -175,6 +209,7 @@ public class SectionStorage<R> extends RegionFileStorage implements AutoCloseabl
});
}
}
+ if (this instanceof net.minecraft.world.entity.ai.village.poi.PoiManager) { ((net.minecraft.world.entity.ai.village.poi.PoiManager)this).queueUnload(pos.longKey, net.minecraft.server.MinecraftServer.currentTickLong + 1); } // Paper - unload POI data
}