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Paper-Old/patches/removed/1.14
2021-06-11 14:02:28 +02:00
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0032-Add-player-view-distance-API.patch Move patches around 2021-06-11 14:02:28 +02:00
0061-Chunk-save-queue-improvements.patch Move patches around 2021-06-11 14:02:28 +02:00
0070-Optimized-Light-Level-Comparisons.patch Move patches around 2021-06-11 14:02:28 +02:00
0071-Pass-world-to-Village-creation.patch Move patches around 2021-06-11 14:02:28 +02:00
0078-Optimize-Chunk-Access.patch Move patches around 2021-06-11 14:02:28 +02:00
0096-Don-t-spam-reload-spawn-chunks-in-nether-end.patch Move patches around 2021-06-11 14:02:28 +02:00
0112-Entity-Tracking-Improvements.patch Move patches around 2021-06-11 14:02:28 +02:00
0120-Ensure-Chunks-never-ever-load-async.patch Move patches around 2021-06-11 14:02:28 +02:00
0123-Delay-Chunk-Unloads-based-on-Player-Movement.patch Move patches around 2021-06-11 14:02:28 +02:00
0142-Prevent-Auto-Save-if-Save-Queue-is-full.patch Move patches around 2021-06-11 14:02:28 +02:00
0143-Chunk-Save-Stats-Debug-Option.patch Move patches around 2021-06-11 14:02:28 +02:00
0144-Fix-block-break-desync.patch Move patches around 2021-06-11 14:02:28 +02:00
0161-ShulkerBox-Dupe-Prevention.patch Move patches around 2021-06-11 14:02:28 +02:00
0258-Configurable-Villages-loading-chunks-for-door-checks.patch Move patches around 2021-06-11 14:02:28 +02:00
0263-Properly-remove-entities-on-dimension-teleport.patch Move patches around 2021-06-11 14:02:28 +02:00
0285-Don-t-process-despawn-if-entity-is-in-a-chunk-schedu.patch Move patches around 2021-06-11 14:02:28 +02:00
0341-Optimize-getChunkIfLoaded-type-calls.patch Move patches around 2021-06-11 14:02:28 +02:00
0361-Async-Chunk-Loading-and-Generation.patch Move patches around 2021-06-11 14:02:28 +02:00
0363-Optimize-Light-Recalculations.patch Move patches around 2021-06-11 14:02:28 +02:00
0366-Fix-Sending-Chunks-to-Client.patch Move patches around 2021-06-11 14:02:28 +02:00
0368-Fix-FileIOThread-concurrency-issues.patch Move patches around 2021-06-11 14:02:28 +02:00
0377-Optimize-Persistent-Data-Loading.patch Move patches around 2021-06-11 14:02:28 +02:00
0388-Use-EntityTypes-for-living-entities.patch Move patches around 2021-06-11 14:02:28 +02:00
0400-limit-the-range-at-which-we-ll-consider-an-attackabl.patch Move patches around 2021-06-11 14:02:28 +02:00