0ae58c09a1
There was a TODO left there regarding the translated death message being used by plugins to identify the cause of death. This should be mitigated now because the LegacyComponentSerializer default implemenation uses our custom flattener which renders vanilla translatable components to their English representation.
493 Zeilen
24 KiB
Diff
493 Zeilen
24 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 21 Aug 2018 01:39:35 +0100
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Subject: [PATCH] Improve death events
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This adds the ability to cancel the death events and to modify the sound
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an entity makes when dying. (In cases were no sound should it will be
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called with shouldPlaySound set to false allowing unsilencing of silent
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entities)
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It makes handling of entity deaths a lot nicer as you no longer need
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to listen on the damage event and calculate if the entity dies yourself
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to cancel the death which has the benefit of also receiving the dropped
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items and experience which is otherwise only properly possible by using
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internal code.
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== AT ==
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public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
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public net.minecraft.world.entity.LivingEntity getSoundVolume()F
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0100aafc999cadcfa7a904a812355502379c418d..b2864db793e8d764cf06229d7868fcf80247f938 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -248,6 +248,10 @@ public class ServerPlayer extends Player {
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private int containerCounter;
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public boolean wonGame;
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private int containerUpdateDelay; // Paper
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+ // Paper start - cancellable death event
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+ public boolean queueHealthUpdatePacket = false;
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+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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+ // Paper end
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// CraftBukkit start
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public String displayName;
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@@ -854,7 +858,7 @@ public class ServerPlayer extends Player {
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@Override
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public void die(DamageSource damageSource) {
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- this.gameEvent(GameEvent.ENTITY_DIE);
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+ // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
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boolean flag = this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
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// CraftBukkit start - fire PlayerDeathEvent
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if (this.isRemoved()) {
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@@ -882,6 +886,16 @@ public class ServerPlayer extends Player {
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String deathmessage = defaultMessage.getString();
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this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
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org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure
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+ // Paper start - cancellable death event
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+ if (event.isCancelled()) {
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+ // make compatible with plugins that might have already set the health in an event listener
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+ if (this.getHealth() <= 0) {
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+ this.setHealth((float) event.getReviveHealth());
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+ }
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+ return;
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+ }
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+ this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
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+ // Paper end
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// SPIGOT-943 - only call if they have an inventory open
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if (this.containerMenu != this.inventoryMenu) {
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@@ -1030,8 +1044,17 @@ public class ServerPlayer extends Player {
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}
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}
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}
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-
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- return super.hurt(source, amount);
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+ // Paper start - cancellable death events
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+ //return super.hurt(source, amount);
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+ this.queueHealthUpdatePacket = true;
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+ boolean damaged = super.hurt(source, amount);
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+ this.queueHealthUpdatePacket = false;
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+ if (this.queuedHealthUpdatePacket != null) {
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+ this.connection.send(this.queuedHealthUpdatePacket);
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+ this.queuedHealthUpdatePacket = null;
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+ }
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+ return damaged;
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+ // Paper end
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 486f22469c3cf7ce302c10072da3f96aa3be0ef3..4df479842f482a8a6a5979c204b6882cd3603e93 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -259,6 +259,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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public Set<UUID> collidableExemptions = new HashSet<>();
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public boolean bukkitPickUpLoot;
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public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
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+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
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@Override
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public float getBukkitYaw() {
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@@ -1522,13 +1523,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (this.isDeadOrDying()) {
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if (!this.checkTotemDeathProtection(source)) {
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- SoundEvent soundeffect = this.getDeathSound();
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-
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- if (flag1 && soundeffect != null) {
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- this.playSound(soundeffect, this.getSoundVolume(), this.getVoicePitch());
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- }
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+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
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+ this.silentDeath = !flag1; // mark entity as dying silently
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+ // Paper end
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this.die(source);
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+ this.silentDeath = false; // Paper - cancellable death event - reset to default
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}
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} else if (flag1) {
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this.playHurtSound(source);
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@@ -1679,7 +1679,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.isRemoved() && !this.dead) {
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Entity entity = damageSource.getEntity();
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LivingEntity entityliving = this.getKillCredit();
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-
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+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
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if (this.deathScore >= 0 && entityliving != null) {
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entityliving.awardKillScore(this, this.deathScore, damageSource);
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}
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@@ -1691,24 +1691,59 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.level().isClientSide && this.hasCustomName()) {
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if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
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}
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+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
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this.dead = true;
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- this.getCombatTracker().recheckStatus();
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+ // Paper - moved into if below
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Level world = this.level();
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if (world instanceof ServerLevel) {
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ServerLevel worldserver = (ServerLevel) world;
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+ // Paper - move below into if for onKill
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+
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+ // Paper start
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
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+ if (deathEvent == null || !deathEvent.isCancelled()) {
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+ if (this.deathScore >= 0 && entityliving != null) {
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+ entityliving.awardKillScore(this, this.deathScore, damageSource);
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+ }
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+ // Paper start - clear equipment if event is not cancelled
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+ if (this instanceof Mob) {
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+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
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+ this.setItemSlot(slot, ItemStack.EMPTY);
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+ }
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+ this.clearedEquipmentSlots.clear();
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+ }
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+ // Paper end
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- if (entity == null || entity.killedEntity(worldserver, this)) {
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+ if (this.isSleeping()) {
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+ this.stopSleeping();
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+ }
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+
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+ if (!this.level().isClientSide && this.hasCustomName()) {
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+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
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+ }
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+
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+ this.getCombatTracker().recheckStatus();
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+ if (entity != null) {
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+ entity.killedEntity((ServerLevel) this.level(), this);
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+ }
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this.gameEvent(GameEvent.ENTITY_DIE);
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- this.dropAllDeathLoot(damageSource);
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- this.createWitherRose(entityliving);
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+ } else {
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+ this.dead = false;
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+ this.setHealth((float) deathEvent.getReviveHealth());
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}
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- this.level().broadcastEntityEvent(this, (byte) 3);
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+ // Paper end
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+ this.createWitherRose(entityliving);
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}
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+ // Paper start
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+ if (this.dead) { // Paper
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+ this.level().broadcastEntityEvent(this, (byte) 3);
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this.setPose(Pose.DYING);
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+ }
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+ // Paper end
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}
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}
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@@ -1716,7 +1751,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.level().isClientSide) {
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boolean flag = false;
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- if (adversary instanceof WitherBoss) {
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+ if (this.dead && adversary instanceof WitherBoss) { // Paper
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if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
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BlockPos blockposition = this.blockPosition();
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BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
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@@ -1745,7 +1780,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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}
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- protected void dropAllDeathLoot(DamageSource source) {
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+ // Paper start
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+ protected boolean clearEquipmentSlots = true;
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+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
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+ // Paper end
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Entity entity = source.getEntity();
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int i;
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@@ -1760,18 +1799,27 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.dropEquipment(); // CraftBukkit - from below
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if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
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this.dropFromLootTable(source, flag);
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+ // Paper start
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+ final boolean prev = this.clearEquipmentSlots;
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+ this.clearEquipmentSlots = false;
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+ this.clearedEquipmentSlots.clear();
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+ // Paper end
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this.dropCustomDeathLoot(source, i, flag);
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+ this.clearEquipmentSlots = prev; // Paper
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}
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// CraftBukkit start - Call death event
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- CraftEventFactory.callEntityDeathEvent(this, this.drops);
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
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+ this.postDeathDropItems(deathEvent); // Paper
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this.drops = new ArrayList<>();
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// CraftBukkit end
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// this.dropInventory();// CraftBukkit - moved up
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this.dropExperience();
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+ return deathEvent; // Paper
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}
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protected void dropEquipment() {}
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
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// CraftBukkit start
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public int getExpReward() {
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index a6b89a12471a8c7277b7a5aa50447ff275a667c6..efef5df4cf720058c0b07ef795cfa6a567113811 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -1075,7 +1075,13 @@ public abstract class Mob extends LivingEntity implements Targeting {
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}
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this.spawnAtLocation(itemstack);
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+ if (this.clearEquipmentSlots) { // Paper
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this.setItemSlot(enumitemslot, ItemStack.EMPTY);
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+ // Paper start
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+ } else {
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+ this.clearedEquipmentSlots.add(enumitemslot);
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+ }
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+ // Paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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index 8670d8b2a08e96df787a91f36c48df8b345080dc..6124209f50300eeaab45b66c2f1a5b2944119450 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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@@ -712,15 +712,25 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
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}
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@Override
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- protected void dropAllDeathLoot(DamageSource source) {
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- ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
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+ // Paper start - Cancellable death event
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
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+ ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND).copy(); // Paper - modified by supercall
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+
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
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+
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+ // Below is code to drop
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+
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+ if (deathEvent == null || deathEvent.isCancelled()) {
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+ return deathEvent;
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+ }
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+ // Paper end
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if (!itemstack.isEmpty()) {
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this.spawnAtLocation(itemstack);
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this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
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}
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- super.dropAllDeathLoot(source);
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+ return deathEvent; // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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index bb399f775a5530a01f59332848c8ab9b8eceb2b5..14edfe103e61024b569f33de0b6608f39e749319 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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@@ -70,11 +70,19 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
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this.spawnAtLocation(Blocks.CHEST);
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}
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- this.setChest(false);
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+ //this.setCarryingChest(false); // Paper - moved to post death logic
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}
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}
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+ // Paper start
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
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+ if (this.hasChest() && (event == null || !event.isCancelled())) {
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+ this.setChest(false);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void addAdditionalSaveData(CompoundTag nbt) {
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super.addAdditionalSaveData(nbt);
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 948ba97e318506dad96e59121297b5bf8340d2e6..810bead2f19de70786027b190137f743a0c40ee7 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -492,8 +492,10 @@ public class ArmorStand extends LivingEntity {
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}
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// CraftBukkit end
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if (source.is(DamageTypeTags.IS_EXPLOSION)) {
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- this.brokenByAnything(source);
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- this.kill();
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+ // Paper start - avoid duplicate event call
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(source);
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+ if (!event.isCancelled()) this.kill(false);
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+ // Paper end
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return false;
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} else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
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if (this.isOnFire()) {
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@@ -536,9 +538,9 @@ public class ArmorStand extends LivingEntity {
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this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
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this.lastHit = i;
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} else {
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- this.brokenByPlayer(source);
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper
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this.showBreakingParticles();
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- this.discard(); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
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+ if (!event.isCancelled()) this.kill(false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
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}
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return true;
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@@ -590,8 +592,10 @@ public class ArmorStand extends LivingEntity {
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f1 -= amount;
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if (f1 <= 0.5F) {
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- this.brokenByAnything(damageSource);
|
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- this.kill();
|
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+ // Paper start - avoid duplicate event call
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(damageSource);
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+ if (!event.isCancelled()) this.kill(false);
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+ // Paper end
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} else {
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this.setHealth(f1);
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this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
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@@ -599,7 +603,7 @@ public class ArmorStand extends LivingEntity {
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|
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}
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|
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- private void brokenByPlayer(DamageSource damageSource) {
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+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper
|
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ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
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|
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if (this.hasCustomName()) {
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@@ -607,10 +611,10 @@ public class ArmorStand extends LivingEntity {
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}
|
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|
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this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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- this.brokenByAnything(damageSource);
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+ return this.brokenByAnything(damageSource); // Paper
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}
|
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|
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- private void brokenByAnything(DamageSource damageSource) {
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+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper
|
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this.playBrokenSound();
|
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// this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down
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@@ -632,7 +636,7 @@ public class ArmorStand extends LivingEntity {
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this.armorItems.set(i, ItemStack.EMPTY);
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}
|
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}
|
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- this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above
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+ return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper
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}
|
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|
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@@ -759,7 +763,16 @@ public class ArmorStand extends LivingEntity {
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|
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@Override
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public void kill() {
|
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- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event
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+ // Paper start
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+ kill(true);
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+ }
|
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+
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+ public void kill(boolean callEvent) {
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+ if (callEvent) {
|
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+ // Paper end
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+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event // Paper - make cancellable
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+ if (event.isCancelled()) return; // Paper - make cancellable
|
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+ } // Paper
|
|
this.remove(Entity.RemovalReason.KILLED);
|
|
this.gameEvent(GameEvent.ENTITY_DIE);
|
|
}
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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|
index bd6ac69d97ec1c12bf73e9ef07d39a484a39aad1..ce73a8c652cf95bae62808fc27db2ab852691fd8 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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|
@@ -2408,7 +2408,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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|
public void sendHealthUpdate() {
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FoodData foodData = this.getHandle().getFoodData();
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- this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
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+ // Paper start - cancellable death event
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+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
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|
+ if (this.getHandle().queueHealthUpdatePacket) {
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|
+ this.getHandle().queuedHealthUpdatePacket = packet;
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+ } else {
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|
+ this.getHandle().connection.send(packet);
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|
+ }
|
|
+ // Paper end
|
|
}
|
|
|
|
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
index 5c81eb10e92142d8d4907751edc8c01659d2c62e..10c701eb269b02c763d32c6a0be8fe7b843805c5 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
@@ -890,9 +890,16 @@ public class CraftEventFactory {
|
|
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
|
|
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
|
|
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
|
|
+ populateFields(victim, event); // Paper - make cancellable
|
|
CraftWorld world = (CraftWorld) entity.getWorld();
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
|
|
+ // Paper start - make cancellable
|
|
+ if (event.isCancelled()) {
|
|
+ return event;
|
|
+ }
|
|
+ playDeathSound(victim, event);
|
|
+ // Paper end
|
|
victim.expToDrop = event.getDroppedExp();
|
|
|
|
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
|
|
@@ -909,8 +916,15 @@ public class CraftEventFactory {
|
|
PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage);
|
|
event.setKeepInventory(keepInventory);
|
|
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
|
|
+ populateFields(victim, event); // Paper - make cancellable
|
|
org.bukkit.World world = entity.getWorld();
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
+ // Paper start - make cancellable
|
|
+ if (event.isCancelled()) {
|
|
+ return event;
|
|
+ }
|
|
+ playDeathSound(victim, event);
|
|
+ // Paper end
|
|
|
|
victim.keepLevel = event.getKeepLevel();
|
|
victim.newLevel = event.getNewLevel();
|
|
@@ -927,6 +941,31 @@ public class CraftEventFactory {
|
|
return event;
|
|
}
|
|
|
|
+ // Paper start - helper methods for making death event cancellable
|
|
+ // Add information to death event
|
|
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
|
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
|
|
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
|
|
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
|
|
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
|
|
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
|
|
+ event.setDeathSoundVolume(victim.getSoundVolume());
|
|
+ event.setDeathSoundPitch(victim.getVoicePitch());
|
|
+ }
|
|
+
|
|
+ // Play death sound manually
|
|
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
|
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
|
|
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
|
|
+ double x = event.getEntity().getLocation().getX();
|
|
+ double y = event.getEntity().getLocation().getY();
|
|
+ double z = event.getEntity().getLocation().getZ();
|
|
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
|
|
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
|
|
+ victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
/**
|
|
* Server methods
|
|
*/
|