01a13871de
Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
103 Zeilen
5.2 KiB
Diff
103 Zeilen
5.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 22 Sep 2018 00:33:08 -0500
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Subject: [PATCH] Add LivingEntity#getTargetEntity
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 15af85ec11e40337338696c51083aef91591681b..369b2d92dbae896824b2e54cf30f8a607c43d451 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -116,6 +116,7 @@ import net.minecraft.world.level.storage.loot.LootTable;
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import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets;
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import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
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import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.EntityHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.scores.PlayerTeam;
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@@ -3806,6 +3807,38 @@ public abstract class LivingEntity extends Entity {
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return level.clip(raytrace);
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}
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+ public EntityHitResult getTargetEntity(int maxDistance) {
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+ if (maxDistance < 1 || maxDistance > 120) {
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+ throw new IllegalArgumentException("maxDistance must be between 1-120");
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+ }
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+
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+ Vec3 start = this.getEyePosition(1.0F);
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+ Vec3 direction = this.getLookAngle();
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+ Vec3 end = start.add(direction.x * maxDistance, direction.y * maxDistance, direction.z * maxDistance);
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+
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+ List<Entity> entityList = level.getEntities(this, getBoundingBox().expandTowards(direction.x * maxDistance, direction.y * maxDistance, direction.z * maxDistance).inflate(1.0D, 1.0D, 1.0D), EntitySelector.NO_CREATIVE_OR_SPECTATOR.and(Entity::isPickable));
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+
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+ double distance = 0.0D;
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+ EntityHitResult result = null;
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+
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+ for (Entity entity : entityList) {
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+ final double inflationAmount = (double) entity.getPickRadius();
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+ AABB aabb = entity.getBoundingBox().inflate(inflationAmount, inflationAmount, inflationAmount);
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+ Optional<Vec3> rayTraceResult = aabb.clip(start, end);
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+
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+ if (rayTraceResult.isPresent()) {
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+ Vec3 rayTrace = rayTraceResult.get();
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+ double distanceTo = start.distanceToSqr(rayTrace);
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+ if (distanceTo < distance || distance == 0.0D) {
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+ result = new EntityHitResult(entity, rayTrace);
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+ distance = distanceTo;
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+ }
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+ }
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+ }
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+
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+ return result;
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+ }
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+
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public int shieldBlockingDelay = level.paperConfig().misc.shieldBlockingDelay;
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public int getShieldBlockingDelay() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 40e777b859151d036ac7ec4e71ed896df4cd689b..fb92f55ae3c8c54edce7565b27fb84f50ee85702 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -1,5 +1,6 @@
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package org.bukkit.craftbukkit.entity;
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+import com.destroystokyo.paper.entity.TargetEntityInfo;
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import com.google.common.base.Preconditions;
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import com.google.common.collect.Sets;
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import java.util.ArrayList;
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@@ -220,6 +221,33 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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new com.destroystokyo.paper.block.TargetBlockInfo(org.bukkit.craftbukkit.block.CraftBlock.at(getHandle().level, ((net.minecraft.world.phys.BlockHitResult)rayTrace).getBlockPos()),
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net.minecraft.server.MCUtil.toBukkitBlockFace(((net.minecraft.world.phys.BlockHitResult)rayTrace).getDirection()));
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}
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+
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+ public Entity getTargetEntity(int maxDistance, boolean ignoreBlocks) {
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+ net.minecraft.world.phys.EntityHitResult rayTrace = rayTraceEntity(maxDistance, ignoreBlocks);
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+ return rayTrace == null ? null : rayTrace.getEntity().getBukkitEntity();
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+ }
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+
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+ public TargetEntityInfo getTargetEntityInfo(int maxDistance, boolean ignoreBlocks) {
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+ net.minecraft.world.phys.EntityHitResult rayTrace = rayTraceEntity(maxDistance, ignoreBlocks);
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+ return rayTrace == null ? null : new TargetEntityInfo(rayTrace.getEntity().getBukkitEntity(), new org.bukkit.util.Vector(rayTrace.getLocation().x, rayTrace.getLocation().y, rayTrace.getLocation().z));
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+ }
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+
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+ public net.minecraft.world.phys.EntityHitResult rayTraceEntity(int maxDistance, boolean ignoreBlocks) {
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+ net.minecraft.world.phys.EntityHitResult rayTrace = getHandle().getTargetEntity(maxDistance);
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+ if (rayTrace == null) {
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+ return null;
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+ }
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+ if (!ignoreBlocks) {
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+ net.minecraft.world.phys.HitResult rayTraceBlocks = getHandle().getRayTrace(maxDistance, net.minecraft.world.level.ClipContext.Fluid.NONE);
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+ if (rayTraceBlocks != null) {
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+ net.minecraft.world.phys.Vec3 eye = getHandle().getEyePosition(1.0F);
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+ if (eye.distanceToSqr(rayTraceBlocks.getLocation()) <= eye.distanceToSqr(rayTrace.getLocation())) {
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+ return null;
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+ }
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+ }
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+ }
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+ return rayTrace;
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+ }
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// Paper end
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@Override
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