526795bacd
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
25 Zeilen
1.6 KiB
Diff
25 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Mon, 21 Jun 2021 21:24:45 -0400
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Subject: [PATCH] Add TameableDeathMessageEvent
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diff --git a/src/main/java/net/minecraft/world/entity/TamableAnimal.java b/src/main/java/net/minecraft/world/entity/TamableAnimal.java
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index ae474216d54317a9d102cb6832225074c94c8e4b..01b91388577b6013d7bd5c9112a03f818fee1f9c 100644
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--- a/src/main/java/net/minecraft/world/entity/TamableAnimal.java
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+++ b/src/main/java/net/minecraft/world/entity/TamableAnimal.java
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@@ -195,7 +195,12 @@ public abstract class TamableAnimal extends Animal implements OwnableEntity {
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@Override
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public void die(DamageSource damageSource) {
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if (!this.level().isClientSide && this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES) && this.getOwner() instanceof ServerPlayer) {
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- this.getOwner().sendSystemMessage(this.getCombatTracker().getDeathMessage());
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+ // Paper start - Add TameableDeathMessageEvent
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+ io.papermc.paper.event.entity.TameableDeathMessageEvent event = new io.papermc.paper.event.entity.TameableDeathMessageEvent((org.bukkit.entity.Tameable) getBukkitEntity(), io.papermc.paper.adventure.PaperAdventure.asAdventure(this.getCombatTracker().getDeathMessage()));
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+ if (event.callEvent()) {
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+ this.getOwner().sendSystemMessage(io.papermc.paper.adventure.PaperAdventure.asVanilla(event.deathMessage()));
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+ }
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+ // Paper end - Add TameableDeathMessageEvent
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}
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super.die(damageSource);
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