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Paper-Old/patches/server/0186-Player.setPlayerProfile-API.patch
Mariell Hoversholm 415f7ca165 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e0598aa2 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter

CraftBukkit Changes:
2cdc6b1e4 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter
2021-08-11 07:01:11 +02:00

134 Zeilen
7.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 12:29:48 -0400
Subject: [PATCH] Player.setPlayerProfile API
This can be useful for changing name or skins after a player has logged in.
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 261ebb134a5ff40406e74237f730aad1c78a8215..39bdda56aaa5503efc15207261634127b462c3e7 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -340,12 +340,12 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
final org.bukkit.craftbukkit.CraftServer server = ServerLoginPacketListenerImpl.this.server.server;
// Paper start
- PlayerProfile profile = Bukkit.createProfile(uniqueId, playerName);
+ PlayerProfile profile = CraftPlayerProfile.asBukkitMirror(ServerLoginPacketListenerImpl.this.gameProfile);
AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
server.getPluginManager().callEvent(asyncEvent);
profile = asyncEvent.getPlayerProfile();
- profile.complete();
- gameProfile = CraftPlayerProfile.asAuthlibCopy(profile);
+ profile.complete(true);
+ ServerLoginPacketListenerImpl.this.gameProfile = CraftPlayerProfile.asAuthlib(profile);
playerName = gameProfile.getName();
uniqueId = gameProfile.getId();
// Paper end
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 3c8de1d70714a021dbd58894f3fd986bf5d6bde7..cc6f1f94c1a01992dfe29399b346c972f114a38d 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -173,7 +173,7 @@ public abstract class Player extends LivingEntity {
protected int enchantmentSeed;
protected final float defaultFlySpeed = 0.02F;
private int lastLevelUpTime;
- private final GameProfile gameProfile;
+ public GameProfile gameProfile; // Paper - private->public
private boolean reducedDebugInfo;
private ItemStack lastItemInMainHand;
private final ItemCooldowns cooldowns;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index df9508e3f2272e63a4902687e69df631671584e7..f006b9ba8ebad98b3e679d7049bd9244f72a9348 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -71,6 +71,7 @@ import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.GameType;
import net.minecraft.world.level.block.Blocks;
+import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.block.entity.SignBlockEntity;
import net.minecraft.world.level.saveddata.maps.MapDecoration;
import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
@@ -1339,8 +1340,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.hiddenPlayers.put(player.getUniqueId(), hidingPlugins);
// Remove this player from the hidden player's EntityTrackerEntry
- ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
+ // Paper start
ServerPlayer other = ((CraftPlayer) player).getHandle();
+ unregisterPlayer(other);
+ }
+ private void unregisterPlayer(ServerPlayer other) {
+ ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
+ // Paper end
ChunkMap.TrackedEntity entry = tracker.entityMap.get(other.getId());
if (entry != null) {
entry.removePlayer(this.getHandle());
@@ -1381,8 +1387,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
this.hiddenPlayers.remove(player.getUniqueId());
- ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
+ // Paper start
ServerPlayer other = ((CraftPlayer) player).getHandle();
+ registerPlayer(other);
+ }
+ private void registerPlayer(ServerPlayer other) {
+ ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
+ // Paper end
this.getHandle().connection.send(new ClientboundPlayerInfoPacket(ClientboundPlayerInfoPacket.Action.ADD_PLAYER, other));
@@ -1391,6 +1402,50 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
entry.updatePlayer(this.getHandle());
}
}
+ // Paper start
+ private void reregisterPlayer(ServerPlayer player) {
+ if (!hiddenPlayers.containsKey(player.getUUID())) {
+ unregisterPlayer(player);
+ registerPlayer(player);
+ }
+ }
+ public void setPlayerProfile(com.destroystokyo.paper.profile.PlayerProfile profile) {
+ ServerPlayer self = getHandle();
+ self.gameProfile = com.destroystokyo.paper.profile.CraftPlayerProfile.asAuthlibCopy(profile);
+ if (!self.sentListPacket) {
+ return;
+ }
+ List<ServerPlayer> players = server.getServer().getPlayerList().players;
+ for (ServerPlayer player : players) {
+ player.getBukkitEntity().reregisterPlayer(self);
+ }
+ refreshPlayer();
+ }
+ public com.destroystokyo.paper.profile.PlayerProfile getPlayerProfile() {
+ return new com.destroystokyo.paper.profile.CraftPlayerProfile(this).clone();
+ }
+
+ private void refreshPlayer() {
+ ServerPlayer handle = getHandle();
+
+ Location loc = getLocation();
+
+ ServerGamePacketListenerImpl connection = handle.connection;
+ reregisterPlayer(handle);
+
+ //Respawn the player then update their position and selected slot
+ ServerLevel worldserver = handle.getLevel();
+ connection.send(new net.minecraft.network.protocol.game.ClientboundRespawnPacket(worldserver.dimensionType(), worldserver.dimension(), BiomeManager.obfuscateSeed(worldserver.getSeed()), handle.gameMode.getGameModeForPlayer(), handle.gameMode.getPreviousGameModeForPlayer(), worldserver.isDebug(), worldserver.isFlat(), true));
+ handle.onUpdateAbilities();
+ connection.send(new net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch(), java.util.Collections.emptySet(), 0, false));
+ net.minecraft.server.MinecraftServer.getServer().getPlayerList().sendAllPlayerInfo(handle);
+
+ if (this.isOp()) {
+ this.setOp(false);
+ this.setOp(true);
+ }
+ }
+ // Paper end
public void removeDisconnectingPlayer(Player player) {
this.hiddenPlayers.remove(player.getUniqueId());