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Paper-Old/patches/server/0840-Trigger-bee_nest_destroyed-trigger-in-the-correct-pl.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

55 Zeilen
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 2 Feb 2022 13:50:06 -0800
Subject: [PATCH] Trigger bee_nest_destroyed trigger in the correct place
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 17c313b9cb45c8158cab751ffc4e0dc3b7e1fa3c..796d17f51496974cfdfed2593753b8c09b5c81c1 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -419,12 +419,16 @@ public class ServerPlayerGameMode {
block.destroy(this.level, pos, iblockdata);
}
+ ItemStack mainHandStack = null; // Paper
+ boolean isCorrectTool = false; // Paper
if (this.isCreative()) {
// return true; // CraftBukkit
} else {
ItemStack itemstack = this.player.getMainHandItem();
ItemStack itemstack1 = itemstack.copy();
boolean flag1 = this.player.hasCorrectToolForDrops(iblockdata);
+ mainHandStack = itemstack1; // Paper
+ isCorrectTool = flag1; // Paper
itemstack.mineBlock(this.level, iblockdata, pos, this.player);
if (flag && flag1 && event.isDropItems()) { // CraftBukkit - Check if block should drop items
@@ -445,6 +449,13 @@ public class ServerPlayerGameMode {
if (flag && event != null) {
iblockdata.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
}
+ // Paper start - trigger after items are dropped (check impls of block#playerDestroy)
+ if (mainHandStack != null) {
+ if (flag && isCorrectTool && event.isDropItems() && block instanceof net.minecraft.world.level.block.BeehiveBlock && tileentity instanceof net.minecraft.world.level.block.entity.BeehiveBlockEntity beehiveBlockEntity) { // simulates the guard on block#playerDestroy above
+ CriteriaTriggers.BEE_NEST_DESTROYED.trigger(player, iblockdata, mainHandStack, beehiveBlockEntity.getOccupantCount());
+ }
+ }
+ // Paper end
return true;
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
index 81048c54c45b77894ee1e2045870446dff7c71d4..fe7daa57119af137eeb76ca2c0e54bf7903ebbca 100644
--- a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
@@ -88,7 +88,7 @@ public class BeehiveBlock extends BaseEntityBlock {
this.angerNearbyBees(world, pos);
}
- CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, stack, tileentitybeehive.getOccupantCount());
+ // CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, stack, tileentitybeehive.getOccupantCount()); // Paper - moved until after items are dropped
}
}