f37381ea8a
Removes synchronization from sending packets Makes normal packet sends no longer need to be wrapped and queued like it use to work. Adds more packet queue immunities on top of keep alive to let the following scenarios go out without delay: - Keep Alive - Chat - Kick - All of the packets during the Player Joined World event Hoping that latter one helps join timeout issues more too for slow connections. Removes processing packet queue off of main thread - for the few cases where it is allowed, order is not necessary nor should it even be happening concurrently in first place (handshaking/login/status) Ensures packets sent asynchronously are dispatched on main thread This helps ensure safety for ProtocolLib as packet listeners are commonly accessing world state. This will allow you to schedule a packet to be sent async, but itll be dispatched sync for packet listeners to process. This should solve some deadlock risks This may provide a decent performance improvement because thread synchronization incurs a cache reset so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really hot activity.
36 Zeilen
1.6 KiB
Diff
36 Zeilen
1.6 KiB
Diff
From 740e4d3c326a5a0c1c02831286cf6d16e382b28d Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Wed, 9 Oct 2019 21:51:43 -0500
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Subject: [PATCH] Fix stuck in sneak when changing worlds (MC-10657)
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index fcd887ce30d..bb10857cf37 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -984,6 +984,8 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.lastHealthSent = -1.0F;
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this.lastFoodSent = -1;
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+ setSneaking(false); // Paper - fix MC-10657
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+
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// CraftBukkit start
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PlayerChangedWorldEvent changeEvent = new PlayerChangedWorldEvent(this.getBukkitEntity(), worldserver.getWorld());
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this.world.getServer().getPluginManager().callEvent(changeEvent);
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index b45911cf819..909d86e14c7 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -718,6 +718,8 @@ public abstract class PlayerList {
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entityplayer.playerConnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer.getId(), mobEffect));
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}
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+ entityplayer.setSneaking(false); // Paper - fix MC-10657
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+
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// Fire advancement trigger
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entityplayer.triggerDimensionAdvancements(((CraftWorld) fromWorld).getHandle());
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--
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2.26.2
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