7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
27 Zeilen
1.8 KiB
Diff
27 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 8 Dec 2023 15:06:16 -0800
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Subject: [PATCH] Keep previous behavior for setResourcePack
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Before multiple packs were allowed, setResourcePack
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resulted in the client's existing server pack being
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replaced. To keep this behavior, we will remove all
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packs before sending the new pack. Other API exists
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for adding a new pack to the existing packs on a client.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 3c0fb2821c3b621b463accc0ca6915bd51992993..fd84786f3e72875e79df46416f47f3403876cef3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2350,8 +2350,10 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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if (hash != null) {
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Preconditions.checkArgument(hash.length == 20, "Resource pack hash should be 20 bytes long but was %s", hash.length);
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.common.ClientboundResourcePackPopPacket(Optional.empty())); // Paper - keep previous behavior of clearing packs
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this.getHandle().connection.send(new ClientboundResourcePackPushPacket(id, url, BaseEncoding.base16().lowerCase().encode(hash), force, CraftChatMessage.fromStringOrNull(prompt, true)));
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} else {
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.common.ClientboundResourcePackPopPacket(Optional.empty())); // Paper - keep previous behavior of clearing packs
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this.getHandle().connection.send(new ClientboundResourcePackPushPacket(id, url, "", force, CraftChatMessage.fromStringOrNull(prompt, true)));
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}
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}
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