7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
26 Zeilen
1.7 KiB
Diff
26 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 23 Sep 2023 22:31:54 -0700
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Subject: [PATCH] Fix team sidebar objectives not being cleared
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Objectives displayed in team sidebars were not cleared when switching
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scoreboards. If a player's scoreboard has a displayed objective for the
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'gold' sidebar, and their scoreboard was switched to one where they
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still had a 'gold' team, it would still be displayed
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diff --git a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java
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index cad42a0f3c016bf65181e50d139ae4e2fb9158a5..b3e1adeb932da9b3bed16acd94e2f16da48a7c72 100644
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--- a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java
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+++ b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java
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@@ -87,8 +87,8 @@ public final class CraftScoreboardManager implements ScoreboardManager {
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// Old objective tracking
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HashSet<Objective> removed = new HashSet<>();
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- for (int i = 0; i < 3; ++i) {
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- Objective scoreboardobjective = oldboard.getDisplayObjective(net.minecraft.world.scores.DisplaySlot.BY_ID.apply(i));
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+ for (net.minecraft.world.scores.DisplaySlot slot : net.minecraft.world.scores.DisplaySlot.values()) { // Paper - clear all display slots
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+ Objective scoreboardobjective = oldboard.getDisplayObjective(slot); // Paper - clear all display slots
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if (scoreboardobjective != null && !removed.contains(scoreboardobjective)) {
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entityplayer.connection.send(new ClientboundSetObjectivePacket(scoreboardobjective, 1));
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removed.add(scoreboardobjective);
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