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Paper-Old/patches/server/0997-Expose-hand-during-BlockCanBuildEvent.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

33 Zeilen
2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: The456gamer <the456gamer@the456gamer.dev>
Date: Mon, 21 Aug 2023 14:13:42 +0100
Subject: [PATCH] Expose hand during BlockCanBuildEvent
diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
index 6819cea2858f0035a4fbf3671612d43fead883b6..ce0a22b5084cb382b7c1036960793e3a8314a26f 100644
--- a/src/main/java/net/minecraft/world/item/BlockItem.java
+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
@@ -214,7 +214,7 @@ public class BlockItem extends Item {
boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && world.checkEntityCollision(state, entityhuman, voxelshapecollision, context.getClickedPos(), true); // Paper
org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
- BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn);
+ BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn, org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(context.getHand())); // Paper - expose hand
context.getLevel().getCraftServer().getPluginManager().callEvent(event);
return event.isBuildable();
diff --git a/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java b/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java
index 39b8b3675ac58409e05fac07e07c8016c5280d81..88072259a9de205db428351c5c9f6114e199e402 100644
--- a/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java
+++ b/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java
@@ -59,7 +59,7 @@ public class StandingAndWallBlockItem extends BlockItem {
boolean defaultReturn = world.isUnobstructed(iblockdata1, blockposition, CollisionContext.empty());
org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
- BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(world, blockposition), player, CraftBlockData.fromData(iblockdata1), defaultReturn);
+ BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(world, blockposition), player, CraftBlockData.fromData(iblockdata1), defaultReturn, org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(context.getHand())); // Paper - expose hand
context.getLevel().getCraftServer().getPluginManager().callEvent(event);
return (event.isBuildable()) ? iblockdata1 : null;