7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
20 Zeilen
1.1 KiB
Diff
20 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 18 Jun 2023 13:48:11 +0100
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Subject: [PATCH] Temp: Pre-init PlayerChunkLoaderData in order to prepopulate
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the BFS lookup cache because potatos
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diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
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index f37ac6edc60545600ccd22bfac072585d11b449b..4b457cbfc56e55e0ae0fee5b69e2e75349702aab 100644
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--- a/src/main/java/org/bukkit/craftbukkit/Main.java
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+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
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@@ -368,6 +368,7 @@ public class Main {
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tryPreloadClass(net.minecraft.world.level.lighting.LayerLightEventListener.DummyLightLayerEventListener.class.getName());
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tryPreloadClass(net.minecraft.world.level.lighting.LayerLightEventListener.class.getName());
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tryPreloadClass(net.minecraft.util.ExceptionCollector.class.getName());
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+ tryPreloadClass(io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.PlayerChunkLoaderData.class.getName());
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// Paper end
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}
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}
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