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Paper-Old/patches/server/0920-remove-duplicate-animate-packet-for-records.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

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Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 1 Dec 2022 12:42:18 -0800
Subject: [PATCH] remove duplicate animate packet for records
diff --git a/src/main/java/net/minecraft/world/item/RecordItem.java b/src/main/java/net/minecraft/world/item/RecordItem.java
index eca08037fd2742e6e969f91367a0ae053f61a23b..d2ea1b1ea4ac37af09985e1c9da14049c262df7a 100644
--- a/src/main/java/net/minecraft/world/item/RecordItem.java
+++ b/src/main/java/net/minecraft/world/item/RecordItem.java
@@ -46,7 +46,7 @@ public class RecordItem extends Item {
ItemStack itemstack = context.getItemInHand();
if (!world.isClientSide) {
- if (true) return InteractionResult.SUCCESS; // CraftBukkit - handled in ItemStack
+ if (true) return InteractionResult.sidedSuccess(world.isClientSide); // CraftBukkit - handled in ItemStack // Paper - fix duplicate animate packet
Player entityhuman = context.getPlayer();
BlockEntity tileentity = world.getBlockEntity(blockposition);