7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
80 Zeilen
3.2 KiB
Diff
80 Zeilen
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 6 Jul 2020 20:46:50 -0700
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Subject: [PATCH] Improve inlining for some hot BlockBehavior and FluidState
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methods
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diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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index 84d7aeafafe1497d96dca2238b579007cbe27146..3ab8b99837b1d1faea722c598b0228b2780be8b1 100644
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--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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@@ -1078,15 +1078,15 @@ public abstract class BlockBehaviour implements FeatureElement {
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return this.shapeExceedsCube; // Paper - moved into shape cache init
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}
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- public boolean useShapeForLightOcclusion() {
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+ public final boolean useShapeForLightOcclusion() { // Paper
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return this.useShapeForLightOcclusion;
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}
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- public int getLightEmission() {
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+ public final int getLightEmission() { // Paper
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return this.lightEmission;
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}
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- public boolean isAir() {
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+ public final boolean isAir() { // Paper
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return this.isAir;
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}
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@@ -1170,7 +1170,7 @@ public abstract class BlockBehaviour implements FeatureElement {
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}
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}
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- public boolean canOcclude() {
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+ public final boolean canOcclude() { // Paper
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return this.canOcclude;
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}
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@@ -1378,11 +1378,11 @@ public abstract class BlockBehaviour implements FeatureElement {
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return this.getBlock().builtInRegistryHolder().is(key);
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}
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- public FluidState getFluidState() {
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+ public final FluidState getFluidState() { // Paper
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return this.fluidState;
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}
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- public boolean isRandomlyTicking() {
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+ public final boolean isRandomlyTicking() { // Paper
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return this.isRandomlyTicking;
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}
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diff --git a/src/main/java/net/minecraft/world/level/material/FluidState.java b/src/main/java/net/minecraft/world/level/material/FluidState.java
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index ea2a04e5298832177fac93568656ac45784d5eb6..27f136815afc360387704fa1f2773e3816cccff6 100644
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--- a/src/main/java/net/minecraft/world/level/material/FluidState.java
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+++ b/src/main/java/net/minecraft/world/level/material/FluidState.java
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@@ -26,8 +26,12 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
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public static final int AMOUNT_MAX = 9;
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public static final int AMOUNT_FULL = 8;
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+ // Paper start
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+ protected final boolean isEmpty;
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+ // Paper end
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public FluidState(Fluid fluid, ImmutableMap<Property<?>, Comparable<?>> propertiesMap, MapCodec<FluidState> codec) {
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super(fluid, propertiesMap, codec);
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+ this.isEmpty = fluid.isEmpty(); // Paper - moved from isEmpty()
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}
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public Fluid getType() {
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@@ -43,7 +47,7 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
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}
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public boolean isEmpty() {
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- return this.getType().isEmpty();
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+ return this.isEmpty; // Paper - moved into constructor
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}
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public float getHeight(BlockGetter world, BlockPos pos) {
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