7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
19 Zeilen
962 B
Diff
19 Zeilen
962 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: dannyball710 <dannyball710@gmail.com>
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Date: Sat, 12 Feb 2022 23:42:48 +0800
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Subject: [PATCH] Ignore impossible spawn tick
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diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
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index 9ec83d6eeff22c2ce25374a83f581a675d4fd067..d88a23984dcea9c2119bdc245013af8b25448da3 100644
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--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
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@@ -82,6 +82,7 @@ public abstract class BaseSpawner {
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}
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public void serverTick(ServerLevel world, BlockPos pos) {
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+ if (spawnCount <= 0 || maxNearbyEntities <= 0) return; // Paper - Ignore impossible spawn tick
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// Paper start - Configurable mob spawner tick rate
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if (spawnDelay > 0 && --tickDelay > 0) return;
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tickDelay = world.paperConfig().tickRates.mobSpawner;
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