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Paper-Old/patches/server/0817-Fix-CCE-for-SplashPotion-and-LingeringPotion-spawnin.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

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Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 21 Apr 2022 18:18:02 -0700
Subject: [PATCH] Fix CCE for SplashPotion and LingeringPotion spawning
Remove in 1.19 along with the SplashPotion and
LingeringPotion interfaces
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
index d5f1681a476c8fe2ae128a84910f4bf04063b75a..d3aeb4b614b2b17d9613aa3ffa34ebfc81666f79 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
@@ -13,7 +13,7 @@ import org.bukkit.entity.ThrownPotion;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
-public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion {
+public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion, org.bukkit.entity.SplashPotion, org.bukkit.entity.LingeringPotion { // Paper - implement other classes to avoid violating spawn method generic contracts
public CraftThrownPotion(CraftServer server, net.minecraft.world.entity.projectile.ThrownPotion entity) {
super(server, entity);
}