7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
55 Zeilen
3.3 KiB
Diff
55 Zeilen
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 2 Feb 2022 13:50:06 -0800
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Subject: [PATCH] Trigger bee_nest_destroyed trigger in the correct place
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 236dabc1d4ae9dc9a2a2c07a4a27fc0bfae72f66..bf9b185e3defb496022c20ec60a84a4f6f99d5be 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -423,12 +423,16 @@ public class ServerPlayerGameMode {
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block.destroy(this.level, pos, iblockdata1);
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}
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+ ItemStack mainHandStack = null; // Paper
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+ boolean isCorrectTool = false; // Paper
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if (this.isCreative()) {
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// return true; // CraftBukkit
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} else {
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ItemStack itemstack = this.player.getMainHandItem();
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ItemStack itemstack1 = itemstack.copy();
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boolean flag1 = this.player.hasCorrectToolForDrops(iblockdata1);
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+ mainHandStack = itemstack1; // Paper
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+ isCorrectTool = flag1; // Paper
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itemstack.mineBlock(this.level, iblockdata1, pos, this.player);
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if (flag && flag1 && event.isDropItems()) { // CraftBukkit - Check if block should drop items
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@@ -449,6 +453,13 @@ public class ServerPlayerGameMode {
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if (flag && event != null) {
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iblockdata.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
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}
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+ // Paper start - trigger after items are dropped (check impls of block#playerDestroy)
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+ if (mainHandStack != null) {
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+ if (flag && isCorrectTool && event.isDropItems() && block instanceof net.minecraft.world.level.block.BeehiveBlock && tileentity instanceof net.minecraft.world.level.block.entity.BeehiveBlockEntity beehiveBlockEntity) { // simulates the guard on block#playerDestroy above
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+ CriteriaTriggers.BEE_NEST_DESTROYED.trigger(player, iblockdata, mainHandStack, beehiveBlockEntity.getOccupantCount());
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+ }
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+ }
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+ // Paper end
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return true;
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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index f82cd3677da96d3cf051c983d08a8ff302400b18..6e7a9f68aa3a5084c8eea9fd8721272260734289 100644
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--- a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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@@ -95,7 +95,7 @@ public class BeehiveBlock extends BaseEntityBlock {
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this.angerNearbyBees(world, pos);
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}
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- CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, tool, tileentitybeehive.getOccupantCount());
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+ // CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, tool, tileentitybeehive.getOccupantCount()); // Paper - moved until after items are dropped
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}
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}
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