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Paper-Old/patches/server/0794-Trigger-bee_nest_destroyed-trigger-in-the-correct-pl.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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3.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 2 Feb 2022 13:50:06 -0800
Subject: [PATCH] Trigger bee_nest_destroyed trigger in the correct place
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 236dabc1d4ae9dc9a2a2c07a4a27fc0bfae72f66..bf9b185e3defb496022c20ec60a84a4f6f99d5be 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -423,12 +423,16 @@ public class ServerPlayerGameMode {
block.destroy(this.level, pos, iblockdata1);
}
+ ItemStack mainHandStack = null; // Paper
+ boolean isCorrectTool = false; // Paper
if (this.isCreative()) {
// return true; // CraftBukkit
} else {
ItemStack itemstack = this.player.getMainHandItem();
ItemStack itemstack1 = itemstack.copy();
boolean flag1 = this.player.hasCorrectToolForDrops(iblockdata1);
+ mainHandStack = itemstack1; // Paper
+ isCorrectTool = flag1; // Paper
itemstack.mineBlock(this.level, iblockdata1, pos, this.player);
if (flag && flag1 && event.isDropItems()) { // CraftBukkit - Check if block should drop items
@@ -449,6 +453,13 @@ public class ServerPlayerGameMode {
if (flag && event != null) {
iblockdata.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
}
+ // Paper start - trigger after items are dropped (check impls of block#playerDestroy)
+ if (mainHandStack != null) {
+ if (flag && isCorrectTool && event.isDropItems() && block instanceof net.minecraft.world.level.block.BeehiveBlock && tileentity instanceof net.minecraft.world.level.block.entity.BeehiveBlockEntity beehiveBlockEntity) { // simulates the guard on block#playerDestroy above
+ CriteriaTriggers.BEE_NEST_DESTROYED.trigger(player, iblockdata, mainHandStack, beehiveBlockEntity.getOccupantCount());
+ }
+ }
+ // Paper end
return true;
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
index f82cd3677da96d3cf051c983d08a8ff302400b18..6e7a9f68aa3a5084c8eea9fd8721272260734289 100644
--- a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
@@ -95,7 +95,7 @@ public class BeehiveBlock extends BaseEntityBlock {
this.angerNearbyBees(world, pos);
}
- CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, tool, tileentitybeehive.getOccupantCount());
+ // CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, tool, tileentitybeehive.getOccupantCount()); // Paper - moved until after items are dropped
}
}