7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
20 Zeilen
1.3 KiB
Diff
20 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 22 Jun 2021 19:58:53 +0100
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Subject: [PATCH] Ensure disconnect for book edit is called on main
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 8d666fb6b2d9ed90691d672f504571922f94c5ab..a9a6bdccd55559614d933bf02b7d12432feb52dc 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1101,7 +1101,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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// Paper end
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// CraftBukkit start
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if (this.lastBookTick + 20 > MinecraftServer.currentTick) {
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- this.disconnect("Book edited too quickly!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
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+ server.scheduleOnMain(() -> this.disconnect("Book edited too quickly!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause // Paper - Also ensure this is called on main
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return;
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}
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this.lastBookTick = MinecraftServer.currentTick;
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