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Paper-Old/patches/server/0598-Add-Unix-domain-socket-support.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

144 Zeilen
9.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Andrew Steinborn <git@steinborn.me>
Date: Tue, 11 May 2021 17:39:22 -0400
Subject: [PATCH] Add Unix domain socket support
For Windows and ARM support, JEP-380 is required:
https://inside.java/2021/02/03/jep380-unix-domain-sockets-channels/
This will be possible as of the Minecraft 1.17 Java version bump.
Tested-by: Mariell Hoversholm <proximyst@proximyst.com>
Reviewed-by: Mariell Hoversholm <proximyst@proximyst.com>
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 8f9ea1907ed4574cca8d362a0f207fb546cb6484..0008e63e96841c48fa039001f282ffa70c88494f 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -219,6 +219,20 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
this.setEnforceWhitelist(dedicatedserverproperties.enforceWhitelist);
// this.worldData.setGameType(dedicatedserverproperties.gamemode); // CraftBukkit - moved to world loading
DedicatedServer.LOGGER.info("Default game type: {}", dedicatedserverproperties.gamemode);
+ // Paper start - Unix domain socket support
+ java.net.SocketAddress bindAddress;
+ if (this.getLocalIp().startsWith("unix:")) {
+ if (!io.netty.channel.epoll.Epoll.isAvailable()) {
+ DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!");
+ DedicatedServer.LOGGER.error("You are trying to use a Unix domain socket but you're not on a supported OS.");
+ return false;
+ } else if (!io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled && !org.spigotmc.SpigotConfig.bungee) {
+ DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!");
+ DedicatedServer.LOGGER.error("Unix domain sockets require IPs to be forwarded from a proxy.");
+ return false;
+ }
+ bindAddress = new io.netty.channel.unix.DomainSocketAddress(this.getLocalIp().substring("unix:".length()));
+ } else {
InetAddress inetaddress = null;
if (!this.getLocalIp().isEmpty()) {
@@ -228,12 +242,15 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
if (this.getPort() < 0) {
this.setPort(dedicatedserverproperties.serverPort);
}
+ bindAddress = new java.net.InetSocketAddress(inetaddress, this.getPort());
+ }
+ // Paper end
this.initializeKeyPair();
DedicatedServer.LOGGER.info("Starting Minecraft server on {}:{}", this.getLocalIp().isEmpty() ? "*" : this.getLocalIp(), this.getPort());
try {
- this.getConnection().startTcpServerListener(inetaddress, this.getPort());
+ this.getConnection().bind(bindAddress); // Paper - Unix domain socket support
} catch (IOException ioexception) {
DedicatedServer.LOGGER.warn("**** FAILED TO BIND TO PORT!");
DedicatedServer.LOGGER.warn("The exception was: {}", ioexception.toString());
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
index 6641fd04821240b1bbeff1bd8d996a8f2fff8385..5f625acf04ddb56e3596d086252f9bfccfdb95f2 100644
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
@@ -78,7 +78,12 @@ public class ServerConnectionListener {
this.running = true;
}
+ // Paper start
public void startTcpServerListener(@Nullable InetAddress address, int port) throws IOException {
+ bind(new java.net.InetSocketAddress(address, port));
+ }
+ public void bind(java.net.SocketAddress address) throws IOException {
+ // Paper end
List list = this.channels;
synchronized (this.channels) {
@@ -86,7 +91,13 @@ public class ServerConnectionListener {
EventLoopGroup eventloopgroup;
if (Epoll.isAvailable() && this.server.isEpollEnabled()) {
+ // Paper start
+ if (address instanceof io.netty.channel.unix.DomainSocketAddress) {
+ oclass = io.netty.channel.epoll.EpollServerDomainSocketChannel.class;
+ } else {
oclass = EpollServerSocketChannel.class;
+ }
+ // Paper end
eventloopgroup = (EventLoopGroup) ServerConnectionListener.SERVER_EPOLL_EVENT_GROUP.get();
ServerConnectionListener.LOGGER.info("Using epoll channel type");
} else {
@@ -118,7 +129,7 @@ public class ServerConnectionListener {
((Connection) object).setListenerForServerboundHandshake(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object));
io.papermc.paper.network.ChannelInitializeListenerHolder.callListeners(channel); // Paper
}
- }).group(eventloopgroup).localAddress(address, port)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit
+ }).group(eventloopgroup).localAddress(address)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 598e3ae877f014ce979d8a578445f8a314f0ba82..b7e6c7fdccb91f3cef5e6d96fe5f0c2ee7eb4f46 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2469,6 +2469,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
// Spigot Start
public SocketAddress getRawAddress()
{
+ // Paper start - this can be nullable in the case of a Unix domain socket, so if it is, fake something
+ if (connection.channel.remoteAddress() == null) {
+ return new java.net.InetSocketAddress(java.net.InetAddress.getLoopbackAddress(), 0);
+ }
+ // Paper end
return this.connection.channel.remoteAddress();
}
// Spigot End
diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
index bb8ba0ba5c70f321d4fd195f14cfb4d75ec0e42f..0b3d6b309ea653d44bcfcd6dd418f692e040c87b 100644
--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
@@ -45,6 +45,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
this.connection.setClientboundProtocolAfterHandshake(ClientIntent.LOGIN);
// CraftBukkit start - Connection throttle
try {
+ if (!(this.connection.channel.localAddress() instanceof io.netty.channel.unix.DomainSocketAddress)) { // Paper - the connection throttle is useless when you have a Unix domain socket
long currentTime = System.currentTimeMillis();
long connectionThrottle = this.server.server.getConnectionThrottle();
InetAddress address = ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getAddress();
@@ -73,6 +74,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
}
}
}
+ } // Paper - add closing bracket for if check above
} catch (Throwable t) {
org.apache.logging.log4j.LogManager.getLogger().debug("Failed to check connection throttle", t);
}
@@ -129,8 +131,11 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
// Paper end
// if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above!
if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper
+ // Paper start - Unix domain socket support
+ java.net.SocketAddress socketAddress = this.connection.getRemoteAddress();
this.connection.hostname = split[0];
- this.connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort());
+ this.connection.address = new java.net.InetSocketAddress(split[1], socketAddress instanceof java.net.InetSocketAddress ? ((java.net.InetSocketAddress) socketAddress).getPort() : 0);
+ // Paper end
this.connection.spoofedUUID = com.mojang.util.UndashedUuid.fromStringLenient( split[2] );
} else
{