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Paper-Old/patches/server/0510-Implement-PlayerFlowerPotManipulateEvent.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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2.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MisterVector <whizkid3000@hotmail.com>
Date: Tue, 13 Aug 2019 19:45:06 -0700
Subject: [PATCH] Implement PlayerFlowerPotManipulateEvent
diff --git a/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java b/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java
index c450faf8c043665eab020141f3c27e3d9890cb86..d667526aa8132d34437f00dff5457ca9f73cef00 100644
--- a/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java
@@ -66,6 +66,25 @@ public class FlowerPotBlock extends Block {
boolean bl = blockState.is(Blocks.AIR);
boolean bl2 = this.isEmpty();
if (bl != bl2) {
+ // Paper start
+ org.bukkit.entity.Player player1 = (org.bukkit.entity.Player) player.getBukkitEntity();
+ boolean placing = bl2;
+ org.bukkit.block.Block bukkitblock = org.bukkit.craftbukkit.block.CraftBlock.at(world, pos);
+ org.bukkit.inventory.ItemStack bukkititemstack = org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemStack);
+ org.bukkit.Material mat = org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(this.potted);
+ org.bukkit.inventory.ItemStack bukkititemstack1 = new org.bukkit.inventory.ItemStack(mat, 1);
+ org.bukkit.inventory.ItemStack whichitem = placing ? bukkititemstack : bukkititemstack1;
+
+ io.papermc.paper.event.player.PlayerFlowerPotManipulateEvent event = new io.papermc.paper.event.player.PlayerFlowerPotManipulateEvent(player1, bukkitblock, whichitem, placing);
+ player1.getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ // Update client
+ player1.updateInventory();
+
+ return InteractionResult.PASS;
+ }
+ // Paper end
if (bl2) {
world.setBlock(pos, blockState, 3);
player.awardStat(Stats.POT_FLOWER);