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Paper-Old/Spigot-Server-Patches/0249-Configurable-Bed-Search-Radius.patch
Spottedleaf 2f782a6652 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI
0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work
bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
2019-06-06 16:56:51 +01:00

106 Zeilen
4.5 KiB
Diff

From 404861b0acd6edf6d049fb1d986be5197ab2f13d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 15:22:06 -0400
Subject: [PATCH] Configurable Bed Search Radius
Allows you to increase how far to check for a safe place to respawn
a player near their bed, allowing a better chance to respawn the
player at their bed should it of became obstructed.
Defaults to vanilla 1.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 3294fbbeaf..83e54cb904 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -375,4 +375,15 @@ public class PaperWorldConfig {
private void scanForLegacyEnderDragon() {
scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
}
+
+ public int bedSearchRadius = 1;
+ private void bedSearchRadius() {
+ bedSearchRadius = getInt("bed-search-radius", 1);
+ if (bedSearchRadius < 1) {
+ bedSearchRadius = 1;
+ }
+ if (bedSearchRadius > 1) {
+ log("Bed Search Radius: " + bedSearchRadius);
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockBed.java b/src/main/java/net/minecraft/server/BlockBed.java
index c49eb0ecb3..034226d0b3 100644
--- a/src/main/java/net/minecraft/server/BlockBed.java
+++ b/src/main/java/net/minecraft/server/BlockBed.java
@@ -171,6 +171,58 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
public static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition, int i) {
EnumDirection enumdirection = (EnumDirection) iworldreader.getType(blockposition).get(BlockBed.FACING);
+ // Paper - configurable bed search radius
+ World world = (World) iworldreader;
+ int radius = world.paperConfig.bedSearchRadius;
+ if (radius > 0) {
+ for (int r = 1; r <= radius; r++) {
+ int x = -r;
+ int z = r;
+
+ // Iterates the edge of half of the box; then negates for other half.
+ while (x <= r && z > -r) {
+ for (int y = -1; y <= 1; y++) {
+ BlockPosition pos = blockposition.add(x, y, z);
+ Optional<Vec3D> vector;
+ vector = isSafeRespawn(entitytypes, world, pos);
+ if (vector.isPresent()) {
+ if (i-- <= 0) {
+ return vector;
+ }
+ }
+ pos = blockposition.add(-x, y, -z);
+ vector = isSafeRespawn(entitytypes, world, pos);
+ if (vector.isPresent()) {
+ if (i-- <= 0) {
+ return vector;
+ }
+ }
+
+ vector = isSafeRespawn(entitytypes, world, pos);
+ if (vector.isPresent()) {
+ if (i-- <= 0) {
+ return vector;
+ }
+ }
+
+ vector = isSafeRespawn(entitytypes, world, pos);
+ if (vector.isPresent()) {
+ if (i-- <= 0) {
+ return vector;
+ }
+ }
+ }
+ if (x < r) {
+ x++;
+ } else {
+ z--;
+ }
+ }
+ }
+
+ return Optional.empty();
+ }
+ // Paper end
int j = blockposition.getX();
int k = blockposition.getY();
int l = blockposition.getZ();
@@ -200,6 +252,7 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
return Optional.empty();
}
+ protected static Optional<Vec3D> isSafeRespawn(EntityTypes<?> entityTypes, IWorldReader iworldreader, BlockPosition blockPosition) { return a(entityTypes, iworldreader, blockPosition); } // Paper -- obfhelper
protected static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition) {
VoxelShape voxelshape = iworldreader.getType(blockposition).getCollisionShape(iworldreader, blockposition);
--
2.21.0