2fa8efce9b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 82af5dc6 SPIGOT-7396: Add PlayerSignOpenEvent 3f0281ca SPIGOT-7063, PR-763: Add DragonBattle#initiateRespawn with custom EnderCrystals f83c8df4 PR-873: Add PlayerRecipeBookClickEvent 14560d39 SPIGOT-7435: Add TeleportCause#EXIT_BED 2cc6db92 SPIGOT-7422, PR-887: Add API to set sherds on decorated pots 36022f02 PR-883: Add ItemFactory#getSpawnEgg 12eb5c46 PR-881: Update Scoreboard Javadocs, remove explicit exception throwing f6d8d44a PR-882: Add modern time API methods to ban API 21a7b710 Upgrade some Maven plugins to reduce warnings 11fd1225 PR-886: Deprecate the SmithingRecipe constructor as it now does nothing dbd1761d SPIGOT-7406: Improve documentation for getDragonBattle CraftBukkit Changes: d548daac2 SPIGOT-7446: BlockState#update not updating a spawner's type to null 70e0bc050 SPIGOT-7447: Fix --forceUpgrade 6752f1d63 SPIGOT-7396: Add PlayerSignOpenEvent 847b4cad5 SPIGOT-7063, PR-1071: Add DragonBattle#initiateRespawn with custom EnderCrystals c335a555f PR-1212: Add PlayerRecipeBookClickEvent 4be756ecb SPIGOT-7445: Fix opening smithing inventory db70bd6ed SPIGOT-7441: Fix issue placing certain items in creative/op f7fa6d993 SPIGOT-7435: Add TeleportCause#EXIT_BED b435e8e8d SPIGOT-7349: Player#setDisplayName not working when message/format unmodified a2fafdd1d PR-1232: Re-add fix for player rotation 7cf863de1 PR-1233: Remove some old MC bug fixes now fixed in vanilla 08ec344ad Fix ChunkGenerator#generateCaves never being called 5daeb502a SPIGOT-7422, PR-1228: Add API to set sherds on decorated pots 52faa6b32 PR-1224: Add ItemFactory#getSpawnEgg 01cae71b7 SPIGOT-7429: Fix LEFT_CLICK_AIR not working for passable entities and spectators a94277a18 PR-1223: Remove non-existent scoreboard display name/prefix/suffix limits 36b107660 PR-1225: Add modern time API methods to ban API 59ead25bc Upgrade some Maven plugins to reduce warnings 202fc5c4e Increase outdated build delay ce545de57 SPIGOT-7398: TextDisplay#setInterpolationDuration incorrectly updates the line width Spigot Changes: b41c46db Rebuild patches 3374045a SPIGOT-7431: Fix EntityMountEvent returning opposite entities 0ca4eb66 Rebuild patches
243 Zeilen
8.4 KiB
Diff
243 Zeilen
8.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 21 May 2022 20:59:56 -0700
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Subject: [PATCH] Add BlockLockCheckEvent
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diff --git a/src/main/java/io/papermc/paper/block/LockableTileState.java b/src/main/java/io/papermc/paper/block/LockableTileState.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..f309961e0e96b6baacc4fe6d80dabd6c7c5d2e1d
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/block/LockableTileState.java
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@@ -0,0 +1,11 @@
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+package io.papermc.paper.block;
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+
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+import org.bukkit.Nameable;
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+import org.bukkit.block.Lockable;
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+import org.bukkit.block.TileState;
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+
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+/**
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+ * Interface for tile entities that are lockable.
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+ */
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+public interface LockableTileState extends TileState, Lockable, Nameable {
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+}
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diff --git a/src/main/java/io/papermc/paper/event/block/BlockLockCheckEvent.java b/src/main/java/io/papermc/paper/event/block/BlockLockCheckEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..d298ebecaa6e0a4cdc273e326d1976d27efe0e32
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/block/BlockLockCheckEvent.java
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@@ -0,0 +1,187 @@
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+package io.papermc.paper.event.block;
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+
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+import com.google.common.base.Preconditions;
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+import io.papermc.paper.block.LockableTileState;
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+import net.kyori.adventure.sound.Sound;
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+import net.kyori.adventure.text.Component;
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+import org.bukkit.Nameable;
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+import org.bukkit.block.Block;
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+import org.bukkit.block.BlockState;
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+import org.bukkit.block.Lockable;
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+import org.bukkit.block.TileState;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.block.BlockEvent;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+import java.util.Objects;
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+
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+/**
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+ * Called when the server tries to check the lock on a lockable tile entity.
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+ * @see #setResult(Result) to change behavior
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+ */
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+public class BlockLockCheckEvent extends BlockEvent {
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+
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+ private final LockableTileState state;
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+ private final Player player;
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+ private ItemStack itemStack;
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+ private Result result = Result.DEFAULT;
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+ private Component lockedMessage;
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+ private Sound lockedSound;
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+
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+ public BlockLockCheckEvent(final @NotNull Block block, final @NotNull LockableTileState state, final @NotNull Player player, final @NotNull Component lockedMessage, final @NotNull Sound lockedSound) {
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+ super(block);
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+ this.state = state;
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+ this.player = player;
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+ this.lockedMessage = lockedMessage;
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+ this.lockedSound = lockedSound;
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+ }
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+
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+ /**
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+ * Gets the snapshot {@link LockableTileState} of the tile entity
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+ * whose lock is being checked.
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+ *
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+ * @return the snapshot block state.
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+ */
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+ public @NotNull LockableTileState getBlockState() {
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+ return this.state;
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+ }
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+
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+ /**
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+ * Get the player involved this lock check.
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+ *
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+ * @return the player
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+ */
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+ public @NotNull Player getPlayer() {
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+ return this.player;
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+ }
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+
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+ /**
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+ * Gets the itemstack that will be used as the key itemstack. Initially
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+ * this will be the item in the player's main hand but an override can be set
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+ * with {@link #setKeyItem(ItemStack)}. Use {@link #isUsingCustomKeyItemStack()}
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+ * to check if a custom key stack has been set.
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+ *
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+ * @return the item being used as the key item
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+ * @see #isUsingCustomKeyItemStack()
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+ */
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+ public @NotNull ItemStack getKeyItem() {
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+ return Objects.requireNonNullElseGet(this.itemStack, this.player.getInventory()::getItemInMainHand);
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+ }
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+
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+ /**
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+ * Sets the itemstack that will be used as the key item.
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+ *
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+ * @param stack the stack to use as a key (or null to fall back to the player's main hand item)
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+ * @see #resetKeyItem() to clear a custom key item
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+ */
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+ public void setKeyItem(@NotNull ItemStack stack) {
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+ Preconditions.checkNotNull(stack, "stack is null");
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+ this.itemStack = stack;
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+ }
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+
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+ /**
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+ * Reset the key stack to the default (the player's main hand).
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+ */
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+ public void resetKeyItem() {
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+ this.itemStack = null;
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+ }
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+
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+ /**
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+ * Checks if a custom key stack has been set.
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+ *
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+ * @return true if a custom key itemstack has been set
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+ */
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+ public boolean isUsingCustomKeyItemStack() {
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+ return this.itemStack != null;
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+ }
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+
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+ /**
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+ * Gets the result of this event.
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+ *
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+ * @return the result
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+ * @see #setResult(Result)
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+ */
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+ public @NotNull Result getResult() {
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+ return this.result;
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+ }
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+
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+ /**
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+ * Gets the result of this event. {@link org.bukkit.event.Event.Result#DEFAULT} is the default
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+ * allowing the vanilla logic to check the lock of this block. Set to {@link org.bukkit.event.Event.Result#ALLOW}
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+ * or {@link org.bukkit.event.Event.Result#DENY} to override that behavior.
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+ * <p>
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+ * Setting this to {@link org.bukkit.event.Event.Result#ALLOW} bypasses the spectator check.
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+ *
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+ * @param result the result of this event
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+ */
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+ public void setResult(@NotNull Result result) {
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+ this.result = result;
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+ }
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+
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+ /**
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+ * Shorthand method to set the {@link #getResult()} to {@link org.bukkit.event.Event.Result#DENY},
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+ * the locked message and locked sound.
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+ *
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+ * @param lockedMessage the message to show if locked (or null for none)
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+ * @param lockedSound the sound to play if locked (or null for none)
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+ */
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+ public void denyWithMessageAndSound(@Nullable Component lockedMessage, @Nullable Sound lockedSound) {
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+ this.result = Result.DENY;
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+ this.lockedMessage = lockedMessage;
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+ this.lockedSound = lockedSound;
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+ }
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+
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+ /**
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+ * Gets the locked message that will be sent if the
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+ * player cannot open the block.
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+ *
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+ * @return the locked message (or null if none)
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+ */
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+ public @Nullable Component getLockedMessage() {
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+ return this.lockedMessage;
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+ }
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+
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+ /**
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+ * Sets the locked message that will be sent if the
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+ * player cannot open the block.
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+ *
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+ * @param lockedMessage the locked message (or null for none)
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+ */
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+ public void setLockedMessage(@Nullable Component lockedMessage) {
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+ this.lockedMessage = lockedMessage;
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+ }
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+
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+ /**
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+ * Gets the locked sound that will play if the
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+ * player cannot open the block.
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+ *
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+ * @return the locked sound (or null if none)
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+ */
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+ public @Nullable Sound getLockedSound() {
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+ return this.lockedSound;
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+ }
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+
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+ /**
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+ * Sets the locked sound that will play if the
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+ * player cannot open the block.
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+ *
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+ * @param lockedSound the locked sound (or null for none)
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+ */
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+ public void setLockedSound(@Nullable Sound lockedSound) {
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+ this.lockedSound = lockedSound;
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+ }
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+
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+ @Override
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+ public @NotNull HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ public static @NotNull HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/block/Beacon.java b/src/main/java/org/bukkit/block/Beacon.java
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index 7d212c409035ccb8b22d4ffc322b4a1aea367627..79c04b840adb768f7a38e95a82f79287f42681f5 100644
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--- a/src/main/java/org/bukkit/block/Beacon.java
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+++ b/src/main/java/org/bukkit/block/Beacon.java
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@@ -11,7 +11,7 @@ import org.jetbrains.annotations.Nullable;
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/**
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* Represents a captured state of a beacon.
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*/
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-public interface Beacon extends TileState, Lockable, Nameable {
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+public interface Beacon extends io.papermc.paper.block.LockableTileState { // Paper
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/**
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* Returns the list of players within the beacon's range of effect.
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diff --git a/src/main/java/org/bukkit/block/Container.java b/src/main/java/org/bukkit/block/Container.java
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index bc06199f0a1cc43e0bdfd5b11fa170badd46e180..a67ee0cb0cd2cbab8dab375e2fe44168c250bcb7 100644
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--- a/src/main/java/org/bukkit/block/Container.java
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+++ b/src/main/java/org/bukkit/block/Container.java
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@@ -8,7 +8,7 @@ import org.jetbrains.annotations.NotNull;
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/**
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* Represents a captured state of a container block.
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*/
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-public interface Container extends TileState, BlockInventoryHolder, Lockable, Nameable {
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+public interface Container extends io.papermc.paper.block.LockableTileState, BlockInventoryHolder { // Paper
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/**
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* Gets the inventory of the block represented by this block state.
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