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Paper-Old/Spigot-Server-Patches/0264-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
Shane Freeder 6048122e23
Revert "Optimize Pathfinding"
This patch appears to be causing some issues with 1.14.3 entity AI
2019-06-25 20:18:50 +01:00

31 Zeilen
942 B
Diff

From 8c46a9caa0ab41ce3d97389a8510bdf636b65846 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 23 Jul 2018 22:18:31 -0400
Subject: [PATCH] Mark chunk dirty anytime entities change to guarantee it
saves
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index cacef3ac9f..10381fe95d 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -416,6 +416,7 @@ public class Chunk implements IChunkAccess {
entity.chunkY = k;
entity.chunkZ = this.loc.z;
this.entitySlices[k].add(entity);
+ this.markDirty(); // Paper
}
@Override
@@ -442,6 +443,7 @@ public class Chunk implements IChunkAccess {
return;
}
entityCounts.decrement(entity.getMinecraftKeyString());
+ this.markDirty(); // Paper
// Paper end
}
--
2.22.0