e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
49 Zeilen
2.3 KiB
Diff
49 Zeilen
2.3 KiB
Diff
From 7308ea37d709dcfe69c85d3c87113c4f851c0dab Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 19:42:35 +0500
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Subject: [PATCH] Prevent consuming the wrong itemstack
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index af79b6e378..b098cd6d77 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2893,10 +2893,13 @@ public abstract class EntityLiving extends Entity {
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this.datawatcher.set(EntityLiving.ao, (byte) j);
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}
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- public void c(EnumHand enumhand) {
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+ // Paper start -- OBFHELPER and forwarder to method with forceUpdate parameter
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+ public void c(EnumHand enumhand) { this.updateActiveItem(enumhand, false); }
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+ public void updateActiveItem(EnumHand enumhand, boolean forceUpdate) {
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+ // Paper end
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ItemStack itemstack = this.b(enumhand);
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- if (!itemstack.isEmpty() && !this.isHandRaised()) {
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+ if (!itemstack.isEmpty() && !this.isHandRaised() || forceUpdate) { // Paper use override flag
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this.activeItem = itemstack;
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this.bl = itemstack.k();
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if (!this.world.isClientSide) {
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@@ -2972,6 +2975,7 @@ public abstract class EntityLiving extends Entity {
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this.clearActiveItem();
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} else {
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if (!this.activeItem.isEmpty() && this.isHandRaised()) {
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+ this.updateActiveItem(this.getRaisedHand(), true); // Paper
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this.b(this.activeItem, 16);
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// CraftBukkit start - fire PlayerItemConsumeEvent
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ItemStack itemstack;
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@@ -3002,8 +3006,8 @@ public abstract class EntityLiving extends Entity {
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this.a(this.getRaisedHand(), itemstack);
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// CraftBukkit end
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this.dH();
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- // Paper start - if the replacement is anything but the default, update the client inventory
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- if (this instanceof EntityPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
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+ // Paper start
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+ if (this instanceof EntityPlayer) {
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((EntityPlayer) this).getBukkitEntity().updateInventory();
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}
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// Paper end
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--
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2.25.1
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