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Paper-Old/patches/server/0700-prevent-unintended-light-block-manipulation.patch
MiniDigger | Martin 1ebaffacf5 some compile fixes
2023-09-22 19:31:02 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 13 Sep 2021 18:55:45 -0700
Subject: [PATCH] prevent unintended light block manipulation
diff --git a/src/main/java/net/minecraft/world/level/block/LightBlock.java b/src/main/java/net/minecraft/world/level/block/LightBlock.java
index 7fca6ce9693f0e02863ab6ae61ff97bf8ed77c4a..5d210556a25da32aaf994cba2e985c0d9d7a17e8 100644
--- a/src/main/java/net/minecraft/world/level/block/LightBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/LightBlock.java
@@ -46,6 +46,7 @@ public class LightBlock extends Block implements SimpleWaterloggedBlock {
@Override
public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
if (!world.isClientSide && player.canUseGameMasterBlocks()) {
+ if (player.getItemInHand(hand).getItem() != Items.LIGHT || !player.mayInteract(world, pos) || !player.mayUseItemAt(pos, hit.getDirection(), player.getItemInHand(hand))) { return InteractionResult.FAIL; } // Paper
world.setBlock(pos, state.cycle(LEVEL), 2);
return InteractionResult.SUCCESS;
} else {