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Paper-Old/patches/server/0644-fix-cancelling-block-falling-causing-client-desync.patch
Jake Potrebic ea0ec8c5a0
Updated Upstream (Bukkit/CraftBukkit) & more patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e9ce88b9 SPIGOT-6562: Add more specific sculk sensor event

CraftBukkit Changes:
d7ef1e91 SPIGOT-6558: Attempt to improve SkullMeta
e7a63287 SPIGOT-6562: Add more specific sculk sensor event
2021-06-15 21:12:14 -07:00

32 Zeilen
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Sat, 27 Mar 2021 11:13:30 +0100
Subject: [PATCH] fix cancelling block falling causing client desync
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 2fad050547242028d4ff2deb613e074190f51341..3989ed1bd5c666aa7759ebc2c57a0d5f70d85838 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -119,8 +119,18 @@ public class FallingBlockEntity extends Entity {
if (this.time++ == 0) {
blockposition = this.blockPosition();
- if (this.level.getBlockState(blockposition).is(block) && !CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState()).isCancelled()) {
- this.level.removeBlock(blockposition, false);
+ // Paper start - fix cancelling block falling causing client desync
+ if (this.level.getBlockState(blockposition).is(block)) {
+ if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState()).isCancelled()) {
+ if (this.level.getBlockState(blockposition).is(block)) { //if listener didn't update the block
+ ((ServerLevel) level).getChunkSource().blockChanged(blockposition);
+ }
+ this.discard();
+ return;
+ } else {
+ this.level.setAir(blockposition, false);
+ }
+ // Paper end - fix cancelling block falling causing client desync
} else if (!this.level.isClientSide) {
this.discard();
return;