30f02fe6e5
I think its pretty clear that no one uses this given that it didn't work at all before
50 Zeilen
2.3 KiB
Diff
50 Zeilen
2.3 KiB
Diff
From cd4e4914b603747c1b023e083672e0584a34cd7e Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Mar 2016 00:07:23 -0600
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Subject: [PATCH] EAR: Fix bug with teleporting entities
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[17:53:15] <Aikar> had a reproduceable issue of losing entities on teleport, now resolved
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https://hub.spigotmc.org/stash/projects/SPIGOT/repos/spigot/pull-requests/52/overview
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index b3c29ca..cf58f74 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -118,9 +118,17 @@ public abstract class Entity implements ICommandListener {
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private static final DataWatcherObject<Boolean> aA = DataWatcher.a(Entity.class, DataWatcherRegistry.h);
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private static final DataWatcherObject<Boolean> aB = DataWatcher.a(Entity.class, DataWatcherRegistry.h);
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public boolean aa;
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- public int ab;
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- public int ac;
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- public int ad;
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+ // Paper start - EAR: Fix bug with teleporting entities
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+ public boolean isAddedToChunk() {
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+ int chunkX = MathHelper.floor(locX / 16.0D);
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+ int chunkY = MathHelper.floor(locY / 16.0D);
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+ int chunkZ = MathHelper.floor(locZ / 16.0D);
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+ return aa && getChunkX() == chunkX && getChunkY() == chunkY || getChunkZ() == chunkZ;
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+ }
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+ public int ab; public int getChunkX() { return ab; }
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+ public int ac; public int getChunkY() { return ac; }
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+ public int ad; public int getChunkZ() { return ad; }
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+ // Paper end
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public boolean ah;
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public boolean impulse;
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public int portalCooldown;
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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index 731efb8..75941ec 100644
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--- a/src/main/java/org/spigotmc/ActivationRange.java
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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@@ -224,7 +224,7 @@ public class ActivationRange
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SpigotTimings.checkIfActiveTimer.startTiming();
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// Never safe to skip fireworks or entities not yet added to chunk
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// PAIL: inChunk
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- if ( !entity.aa || entity instanceof EntityFireworks ) {
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+ if ( !entity.isAddedToChunk() || entity instanceof EntityFireworks ) { // Paper - EAR: Fix bug with teleporting entities
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SpigotTimings.checkIfActiveTimer.stopTiming();
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return true;
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}
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--
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2.7.2
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