f4e3b4e439
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 5b680f0b Note maximum objective score length in documentation CraftBukkit Changes:5932f8a7
Load default world spawn areas in consistent order3a5dc78f
Fix confusing migration message appearing on fresh server516a408f
Remove redundant CraftBukkit change for secondary world data73a2c749
Process conversation input on the main thread.100c3f07
Cap Objective Score Length6e842759
Cross World Entity Teleportation7deba1c6
Check for blank OfflinePlayer Namesf2746a5e
Descriptive kick reasons instead of Nope!b0212308
Cap Channel Registrationsa610dcd8
Identify CraftScheduler threads with useful names Spigot Changes: 19c3c5a5 Rebuild patches
112 Zeilen
6.1 KiB
Diff
112 Zeilen
6.1 KiB
Diff
From 04378504bd22fb7b9ec880a1556cdc9db4ff71da Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 13 Sep 2014 23:14:43 -0400
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Subject: [PATCH] Configurable Keep Spawn Loaded range per world
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This lets you disable it for some worlds and lower it for others.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 058cd8cc8..276dd98fd 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -249,4 +249,10 @@ public class PaperWorldConfig {
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grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
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log("Grass Spread Tick Rate: " + grassUpdateRate);
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}
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+
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+ public short keepLoadedRange;
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+ private void keepLoadedRange() {
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+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
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+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index f488c37f7..e53e25626 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -486,13 +486,21 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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List<ChunkCoordIntPair> list = Lists.newArrayList();
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Set<ChunkCoordIntPair> set = Sets.newConcurrentHashSet();
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- for (int i = -192; i <= 192 && this.isRunning(); i += 16) {
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- for (int j = -192; j <= 192 && this.isRunning(); j += 16) {
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+ // Paper start
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+ short radius = worldserver.paperConfig.keepLoadedRange;
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+ for (int i = -radius; i <= radius && this.isRunning(); i += 16) {
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+ for (int j = -radius; j <= radius && this.isRunning(); j += 16) {
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+ // Paper end
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list.add(new ChunkCoordIntPair(blockposition.getX() + i >> 4, blockposition.getZ() + j >> 4));
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}
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+ } // Paper
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+ if (this.isRunning()) { // Paper
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+ int expected = list.size(); // Paper
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+
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CompletableFuture completablefuture = worldserver.getChunkProvider().a((Iterable) list, (chunk) -> {
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set.add(chunk.getPos());
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+ if (set.size() < expected && set.size() % 25 == 0) this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
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});
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while (!completablefuture.isDone()) {
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@@ -507,11 +515,11 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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throw new RuntimeException(executionexception.getCause());
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} catch (TimeoutException timeoutexception) {
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- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
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+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
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}
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}
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- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
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+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
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}
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 907681cdf..5aea44cd8 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -2847,8 +2847,9 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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int k = i * 16 + 8 - blockposition.getX();
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int l = j * 16 + 8 - blockposition.getZ();
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boolean flag = true;
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+ short keepLoadedRange = paperConfig.keepLoadedRange; // Paper
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- return k >= -128 && k <= 128 && l >= -128 && l <= 128 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory'
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+ return k >= -keepLoadedRange && k <= keepLoadedRange && l >= -keepLoadedRange && l <= keepLoadedRange && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' // Paper - Re-add range var
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}
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public LongSet ag() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index c8263868b..58909ea7a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1004,7 +1004,7 @@ public final class CraftServer implements Server {
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System.out.println("Preparing start region for level " + (console.worldServer.size() - 1) + " (Seed: " + internal.getSeed() + ")");
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if (internal.getWorld().getKeepSpawnInMemory()) {
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- short short1 = 196;
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+ short short1 = internal.paperConfig.keepLoadedRange; // Paper
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long i = System.currentTimeMillis();
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for (int j = -short1; j <= short1; j += 16) {
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for (int k = -short1; k <= short1; k += 16) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index f118d382c..274e8626d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1419,8 +1419,9 @@ public class CraftWorld implements World {
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int chunkCoordX = chunkcoordinates.getX() >> 4;
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int chunkCoordZ = chunkcoordinates.getZ() >> 4;
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// Cycle through the 25x25 Chunks around it to load/unload the chunks.
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- for (int x = -12; x <= 12; x++) {
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- for (int z = -12; z <= 12; z++) {
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+ int radius = world.paperConfig.keepLoadedRange / 16; // Paper
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+ for (int x = -radius; x <= radius; x++) { // Paper
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+ for (int z = -radius; z <= radius; z++) { // Paper
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if (keepLoaded) {
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loadChunk(chunkCoordX + x, chunkCoordZ + z);
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} else {
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--
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2.20.1
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