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Paper-Old/Spigot-Server-Patches/0364-Set-Zombie-last-tick-at-start-of-drowning-process.patch
Shane Freeder 6048122e23
Revert "Optimize Pathfinding"
This patch appears to be causing some issues with 1.14.3 entity AI
2019-06-25 20:18:50 +01:00

23 Zeilen
933 B
Diff

From 30ff428a5ca79151685f885d4fcda75a330d5157 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Mon, 4 Mar 2019 02:23:28 -0500
Subject: [PATCH] Set Zombie last tick at start of drowning process
Fixes GH-1887
diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
index 6e265467b0..3396983adf 100644
--- a/src/main/java/net/minecraft/server/EntityZombie.java
+++ b/src/main/java/net/minecraft/server/EntityZombie.java
@@ -167,6 +167,7 @@ public class EntityZombie extends EntityMonster {
++this.bF;
if (this.bF >= 600) {
this.startDrownedConversion(300);
+ this.lastTick = MinecraftServer.currentTick; // Paper - Make sure this is set at start of process - GH-1887
}
} else {
this.bF = -1;
--
2.22.0