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Paper-Old/patches/server/0184-Configurable-sprint-interruption-on-attack.patch
2024-01-23 15:57:42 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 4bba558b77d857ebc422c0313ba7b914df4dc2a8..e693d81be914800073b51acef98ef5f4e607c874 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1283,7 +1283,11 @@ public abstract class Player extends LivingEntity {
}
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
- this.setSprinting(false);
+ // Paper start - Configurable sprint interruption on attack
+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
+ this.setSprinting(false);
+ }
+ // Paper end - Configurable sprint interruption on attack
}
if (flag3) {