b31089a929
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d264e972 #591: Add option for a consumer before spawning an item 1c537fce #590: Add spawn and transform reasons for piglin zombification. CraftBukkit Changes: ee5006d1 #810: Add option for a consumer before spawning an item f6a39d3c #809: Add spawn and transform reasons for piglin zombification. 0c24068a Organise imports Spigot Changes: bff52619 Organise imports
64 Zeilen
5.0 KiB
Diff
64 Zeilen
5.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 14 Nov 2020 16:19:52 +0100
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Subject: [PATCH] Add API for quit reason
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 8436b7be989bf08c8ec1f0d646b20e777a0ebd55..3728ff515feea7fd6fe8c62c0e6646e8a8662beb 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -130,6 +130,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
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boolean needsChunkCenterUpdate; // Paper - no-tick view distance
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+ public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event
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public EntityPlayer(MinecraftServer minecraftserver, WorldServer worldserver, GameProfile gameprofile, PlayerInteractManager playerinteractmanager) {
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super(worldserver, worldserver.getSpawn(), worldserver.v(), gameprofile);
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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index fc4ad72ffaed5e747cfecc71e9ac8ee2b556ce31..fb1e3c705b8abee13695762cdfd0e9f1bfdb5ad8 100644
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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+++ b/src/main/java/net/minecraft/server/NetworkManager.java
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@@ -119,12 +119,15 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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this.u = true;
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if (this.channel.isOpen()) {
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+ EntityPlayer player = this.getPlayer(); // Paper
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if (throwable instanceof TimeoutException) {
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NetworkManager.LOGGER.debug("Timeout", throwable);
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+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.TIMED_OUT; // Paper
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this.close(new ChatMessage("disconnect.timeout"));
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} else {
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ChatMessage chatmessage = new ChatMessage("disconnect.genericReason", new Object[]{"Internal Exception: " + throwable});
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+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.ERRONEOUS_STATE; // Paper
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if (flag) {
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NetworkManager.LOGGER.debug("Failed to sent packet", throwable);
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this.sendPacket(new PacketPlayOutKickDisconnect(chatmessage), (future) -> {
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index efd66e81492ec4f976b9db66b84f1c5d728c7a13..1f1baaa464459e06ac877ea3dcd1d30604ef8d88 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -302,6 +302,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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final IChatBaseComponent ichatbasecomponent = PaperAdventure.asVanilla(event.reason()); // Paper - Adventure
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// CraftBukkit end
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+ this.player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.KICKED; // Paper
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this.networkManager.sendPacket(new PacketPlayOutKickDisconnect(ichatbasecomponent), (future) -> {
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this.networkManager.close(ichatbasecomponent);
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});
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index f7b17c80480e7d4650fe7210936923c6c3f8b45c..a6a836c936a687d67c67d861c72addf319b44263 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -507,7 +507,7 @@ public abstract class PlayerList {
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entityplayer.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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}
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- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getName())));
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+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getName())), entityplayer.quitReason); // Paper - quit reason
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if (entityplayer.didPlayerJoinEvent) cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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