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Paper-Old/patches/server/0930-Add-async-catcher-to-PlayerConnection-internalTelepo.patch
Spottedleaf eff22eb054 Ensure players are removed from pendingLogin
Looks like they would not have been removed if they disconnected
during the chunk load, preventing the world from being unloaded.
2022-08-29 06:21:45 -07:00

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1.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 3 Aug 2022 12:57:36 -0700
Subject: [PATCH] Add async catcher to PlayerConnection internalTeleport
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index c478693c3829937f64b9bed5d69fcfd2d7759a00..325def3149693f64b2b21e0e655b5b3e888fd9a0 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1757,6 +1757,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
public void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<ClientboundPlayerPositionPacket.RelativeArgument> set, boolean flag) {
+ org.spigotmc.AsyncCatcher.catchOp("teleport"); // Paper
// Paper start
if (player.isRemoved()) {
LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());