046466f3ba
* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
23 Zeilen
1.3 KiB
Diff
23 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Wed, 8 Jun 2022 10:52:18 +0200
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Subject: [PATCH] Move range check for block placing up
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 66d5b3d44fb56aa6142f730e4742bb8f04f4d1c8..da9001a29b2ec2f715336c8187e6c918dd32db5e 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1830,6 +1830,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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ItemStack itemstack = this.player.getItemInHand(enumhand);
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BlockHitResult movingobjectpositionblock = packet.getHitResult();
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Vec3 vec3d = movingobjectpositionblock.getLocation();
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+ // Paper start - improve distance check
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+ if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) {
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+ return;
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+ }
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+ // Paper end
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BlockPos blockposition = movingobjectpositionblock.getBlockPos();
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Vec3 vec3d1 = Vec3.atCenterOf(blockposition);
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