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Paper-Old/patches/server/0240-Improve-death-events.patch
Lulu13022002 4806ce5cd5
properly override push/knockback methods
This prevent the creaking from being pushed with knockback
enchant when it can't move
2024-12-04 21:05:57 +01:00

509 Zeilen
27 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 21 Aug 2018 01:39:35 +0100
Subject: [PATCH] Improve death events
This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)
It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.
== AT ==
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0a5aeb9b50dfec3b791040348f6a9e929ef8e59c..6c3569435cdfcf28acaa7b2dac8664dd14e3e6c2 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -294,6 +294,10 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
private int containerCounter;
public boolean wonGame;
private int containerUpdateDelay; // Paper - Configurable container update tick rate
+ // Paper start - cancellable death event
+ public boolean queueHealthUpdatePacket;
+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
+ // Paper end - cancellable death event
// CraftBukkit start
public CraftPlayer.TransferCookieConnection transferCookieConnection;
@@ -1151,7 +1155,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
@Override
public void die(DamageSource damageSource) {
- this.gameEvent(GameEvent.ENTITY_DIE);
+ // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
boolean flag = this.serverLevel().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
// CraftBukkit start - fire PlayerDeathEvent
if (this.isRemoved()) {
@@ -1179,6 +1183,16 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
String deathmessage = defaultMessage.getString();
this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, damageSource, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure
+ // Paper start - cancellable death event
+ if (event.isCancelled()) {
+ // make compatible with plugins that might have already set the health in an event listener
+ if (this.getHealth() <= 0) {
+ this.setHealth((float) event.getReviveHealth());
+ }
+ return;
+ }
+ this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
+ // Paper end
// SPIGOT-943 - only call if they have an inventory open
if (this.containerMenu != this.inventoryMenu) {
@@ -1323,7 +1337,17 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
}
}
- return super.hurtServer(world, source, amount);
+ // Paper start - cancellable death events
+ // return super.hurtServer(world, source, amount);
+ this.queueHealthUpdatePacket = true;
+ boolean damaged = super.hurtServer(world, source, amount);
+ this.queueHealthUpdatePacket = false;
+ if (this.queuedHealthUpdatePacket != null) {
+ this.connection.send(this.queuedHealthUpdatePacket);
+ this.queuedHealthUpdatePacket = null;
+ }
+ return damaged;
+ // Paper end - cancellable death events
}
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 6924772818d10654f7f25028bb08fd807689c8a1..4250056b003588e6e57efdf9d4276216009adb71 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -293,6 +293,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
public Set<UUID> collidableExemptions = new HashSet<>();
public boolean bukkitPickUpLoot;
public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
@Override
public float getBukkitYaw() {
@@ -1540,11 +1541,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (this.isDeadOrDying()) {
if (!this.checkTotemDeathProtection(source)) {
- if (flag1) {
- this.makeSound(this.getDeathSound());
- }
+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
+ this.silentDeath = !flag1; // mark entity as dying silently
+ // Paper end
this.die(source);
+ this.silentDeath = false; // Paper - cancellable death event - reset to default
}
} else if (flag1) {
this.playHurtSound(source);
@@ -1749,6 +1751,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
Entity entity = damageSource.getEntity();
LivingEntity entityliving = this.getKillCredit();
+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
if (entityliving != null) {
entityliving.awardKillScore(this, damageSource);
}
@@ -1760,24 +1763,59 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.level().isClientSide && this.hasCustomName()) {
if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
}
+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
this.dead = true;
- this.getCombatTracker().recheckStatus();
+ // Paper - moved into if below
Level world = this.level();
if (world instanceof ServerLevel) {
ServerLevel worldserver = (ServerLevel) world;
+ // Paper - move below into if for onKill
+
+ // Paper start
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(worldserver, damageSource);
+ if (deathEvent == null || !deathEvent.isCancelled()) {
+ if (entityliving != null) {
+ entityliving.awardKillScore(this, damageSource);
+ }
+ // Paper start - clear equipment if event is not cancelled
+ if (this instanceof Mob) {
+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
+ this.setItemSlot(slot, ItemStack.EMPTY);
+ }
+ this.clearedEquipmentSlots.clear();
+ }
+ // Paper end
+
+ if (this.isSleeping()) {
+ this.stopSleeping();
+ }
- if (entity == null || entity.killedEntity(worldserver, this)) {
+ if (!this.level().isClientSide && this.hasCustomName()) {
+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
+ }
+
+ this.getCombatTracker().recheckStatus();
+ if (entity != null) {
+ entity.killedEntity((ServerLevel) this.level(), this);
+ }
this.gameEvent(GameEvent.ENTITY_DIE);
- this.dropAllDeathLoot(worldserver, damageSource);
+ } else {
+ this.dead = false;
+ this.setHealth((float) deathEvent.getReviveHealth());
+ }
+ // Paper end
this.createWitherRose(entityliving);
}
+ // Paper start
+ if (this.dead) { // Paper
this.level().broadcastEntityEvent(this, (byte) 3);
- }
this.setPose(Pose.DYING);
+ }
+ // Paper end
}
}
@@ -1787,7 +1825,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (world instanceof ServerLevel worldserver) {
boolean flag = false;
- if (adversary instanceof WitherBoss) {
+ if (this.dead && adversary instanceof WitherBoss) { // Paper
if (worldserver.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
BlockPos blockposition = this.blockPosition();
BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
@@ -1816,24 +1854,37 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
}
- protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
+ // Paper start
+ protected boolean clearEquipmentSlots = true;
+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
+ // Paper end
boolean flag = this.lastHurtByPlayerTime > 0;
this.dropEquipment(world); // CraftBukkit - from below
if (this.shouldDropLoot() && world.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
this.dropFromLootTable(world, damageSource, flag);
+ // Paper start
+ final boolean prev = this.clearEquipmentSlots;
+ this.clearEquipmentSlots = false;
+ this.clearedEquipmentSlots.clear();
+ // Paper end
this.dropCustomDeathLoot(world, damageSource, flag);
+ this.clearEquipmentSlots = prev; // Paper
}
// CraftBukkit start - Call death event
- CraftEventFactory.callEntityDeathEvent(this, damageSource, this.drops);
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, damageSource, this.drops); // Paper
+ this.postDeathDropItems(deathEvent); // Paper
this.drops = new ArrayList<>();
// CraftBukkit end
// this.dropEquipment(worldserver);// CraftBukkit - moved up
this.dropExperience(world, damageSource.getEntity());
+ return deathEvent; // Paper
}
protected void dropEquipment(ServerLevel world) {}
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
public int getExpReward(ServerLevel worldserver, @Nullable Entity entity) { // CraftBukkit
if (!this.wasExperienceConsumed() && (this.isAlwaysExperienceDropper() || this.lastHurtByPlayerTime > 0 && this.shouldDropExperience() && worldserver.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT))) {
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 6d1f840a328a2081a59aab923595450eb54f685c..b3c27cdf7d336404403fe09553080835f2d3de49 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -1117,6 +1117,12 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
}
+ // Paper start
+ protected boolean shouldSkipLoot(EquipmentSlot slot) { // method to avoid to fallback into the global mob loot logic (i.e fox)
+ return false;
+ }
+ // Paper end
+
@Override
protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {
super.dropCustomDeathLoot(world, source, causedByPlayer);
@@ -1124,6 +1130,7 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
while (iterator.hasNext()) {
EquipmentSlot enumitemslot = (EquipmentSlot) iterator.next();
+ if (this.shouldSkipLoot(enumitemslot)) continue; // Paper
ItemStack itemstack = this.getItemBySlot(enumitemslot);
float f = this.getEquipmentDropChance(enumitemslot);
@@ -1148,7 +1155,13 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
}
this.spawnAtLocation(world, itemstack);
+ if (this.clearEquipmentSlots) { // Paper
this.setItemSlot(enumitemslot, ItemStack.EMPTY);
+ // Paper start
+ } else {
+ this.clearedEquipmentSlots.add(enumitemslot);
+ }
+ // Paper end
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
index 81bb457ddebcf06e14c772c5c5df584e43766e58..273ca38677223c28025629144c39e9e415145f70 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
@@ -689,16 +689,38 @@ public class Fox extends Animal implements VariantHolder<Fox.Variant> {
return this.getTrustedUUIDs().contains(uuid);
}
+ // Paper start - handle the bitten item separately like vanilla
@Override
- protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
+ protected boolean shouldSkipLoot(EquipmentSlot slot) {
+ return slot == EquipmentSlot.MAINHAND;
+ }
+ // Paper end
+
+ @Override
+ // Paper start - Cancellable death event
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
- if (!itemstack.isEmpty()) {
+ boolean releaseMouth = false;
+ if (!itemstack.isEmpty() && world.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010
this.spawnAtLocation(world, itemstack);
+ releaseMouth = true;
+ }
+
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(world, damageSource);
+
+ // Below is code to drop
+
+ if (deathEvent == null || deathEvent.isCancelled()) {
+ return deathEvent;
+ }
+
+ if (releaseMouth) {
+ // Paper end - Cancellable death event
this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
}
- super.dropAllDeathLoot(world, damageSource);
+ return deathEvent; // Paper - Cancellable death event
}
public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
index dd7ef4c873d5e06eb5be3abc8049bf8acbd5a3fb..112b82ba7709b36e996e2f984c72ce40ca718720 100644
--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
@@ -69,9 +69,16 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
super.dropEquipment(world);
if (this.hasChest()) {
this.spawnAtLocation(world, Blocks.CHEST);
+ //this.setChest(false); // Paper - moved to post death logic
+ }
+ }
+ // Paper start
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
+ if (this.hasChest() && (event == null || !event.isCancelled())) {
this.setChest(false);
}
}
+ // Paper end
@Override
public void addAdditionalSaveData(CompoundTag nbt) {
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 2caba38a50b7ea535337a3540aa5272d4a9f1878..e20565cf256aacd012a1722c5ebbf9016bc82e42 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -506,8 +506,10 @@ public class ArmorStand extends LivingEntity {
}
// CraftBukkit end
if (source.is(DamageTypeTags.IS_EXPLOSION)) {
- this.brokenByAnything(world, source);
- this.kill(world, source); // CraftBukkit
+ // Paper start - avoid duplicate event call
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(world, source);
+ if (!event.isCancelled()) this.kill(source, false); // CraftBukkit
+ // Paper end
return false;
} else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
if (this.isOnFire()) {
@@ -550,9 +552,9 @@ public class ArmorStand extends LivingEntity {
this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
this.lastHit = i;
} else {
- this.brokenByPlayer(world, source);
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(world, source); // Paper
this.showBreakingParticles();
- this.discard(EntityRemoveEvent.Cause.DEATH); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
+ if (!event.isCancelled()) this.kill(source, false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
}
return true;
@@ -602,7 +604,10 @@ public class ArmorStand extends LivingEntity {
f1 -= amount;
if (f1 <= 0.5F) {
this.brokenByAnything(world, damageSource);
- this.kill(world, damageSource); // CraftBukkit
+ // Paper start - avoid duplicate event call
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(world, damageSource);
+ if (!event.isCancelled()) this.kill(damageSource, false); // CraftBukkit
+ // Paper end
} else {
this.setHealth(f1);
this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
@@ -610,15 +615,15 @@ public class ArmorStand extends LivingEntity {
}
- private void brokenByPlayer(ServerLevel world, DamageSource damageSource) {
+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(ServerLevel world, DamageSource damageSource) { // Paper
ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
- this.brokenByAnything(world, damageSource);
+ return this.brokenByAnything(world, damageSource); // Paper
}
- private void brokenByAnything(ServerLevel world, DamageSource damageSource) {
+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(ServerLevel world, DamageSource damageSource) { // Paper
this.playBrokenSound();
// this.dropAllDeathLoot(worldserver, damagesource); // CraftBukkit - moved down
@@ -640,7 +645,7 @@ public class ArmorStand extends LivingEntity {
this.armorItems.set(i, ItemStack.EMPTY);
}
}
- this.dropAllDeathLoot(world, damageSource); // CraftBukkit - moved from above
+ return this.dropAllDeathLoot(world, damageSource); // CraftBukkit - moved from above // Paper
}
@@ -767,7 +772,15 @@ public class ArmorStand extends LivingEntity {
}
public void kill(ServerLevel worldserver, DamageSource damageSource) {
- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event
+ // Paper start - make cancellable
+ this.kill(damageSource, true);
+ }
+ public void kill(DamageSource damageSource, boolean callEvent) {
+ if (callEvent) {
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event
+ if (event.isCancelled()) return;
+ }
+ // Paper end
this.remove(Entity.RemovalReason.KILLED, EntityRemoveEvent.Cause.DEATH); // CraftBukkit - add Bukkit remove cause
// CraftBukkit end
this.gameEvent(GameEvent.ENTITY_DIE);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index c9c4696b17917fab03e8e6837a232f08290b05fe..63cc339b42c47879401628c8d0e0f62bd7dd76b4 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2517,7 +2517,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void sendHealthUpdate() {
FoodData foodData = this.getHandle().getFoodData();
- this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
+ // Paper start - cancellable death event
+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
+ if (this.getHandle().queueHealthUpdatePacket) {
+ this.getHandle().queuedHealthUpdatePacket = packet;
+ } else {
+ this.getHandle().connection.send(packet);
+ }
+ // Paper end
}
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 474f330f381aa74e9f2fd0accdbaf2617ec1c557..b537b3ac2ed238c01ec76ccc7941a09bfc959c10 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -902,8 +902,15 @@ public class CraftEventFactory {
CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
CraftWorld world = (CraftWorld) entity.getWorld();
EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(world.getHandle(), damageSource.getEntity()));
+ populateFields(victim, event); // Paper - make cancellable
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.expToDrop = event.getDroppedExp();
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
@@ -921,7 +928,14 @@ public class CraftEventFactory {
PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(victim.serverLevel(), damageSource.getEntity()), 0, deathMessage);
event.setKeepInventory(keepInventory);
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
+ populateFields(victim, event); // Paper - make cancellable
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.keepLevel = event.getKeepLevel();
victim.newLevel = event.getNewLevel();
@@ -944,6 +958,31 @@ public class CraftEventFactory {
return event;
}
+ // Paper start - helper methods for making death event cancellable
+ // Add information to death event
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.MAX_HEALTH).getValue());
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
+ event.setDeathSoundVolume(victim.getSoundVolume());
+ event.setDeathSoundPitch(victim.getVoicePitch());
+ }
+
+ // Play death sound manually
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
+ double x = event.getEntity().getLocation().getX();
+ double y = event.getEntity().getLocation().getY();
+ double z = event.getEntity().getLocation().getZ();
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
+ victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
+ }
+ }
+ // Paper end
/**
* Server methods
*/