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Paper-Old/patches/server/0185-Expand-World.spawnParticle-API-and-add-Builder.patch
Nassim Jahnke 747cac4f91
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
c294e05d7 SPIGOT-7975: Fix issue with Pale Sapling growing
c9f5a8fdf SPIGOT-7974: Fix Crash for Creaking Heart Block particle
2024-12-04 11:11:12 +01:00

61 Zeilen
4.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 15 Aug 2017 22:29:12 -0400
Subject: [PATCH] Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.
Adds an option to control the force mode of the particle.
This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 4bfe35ab17b3f26a19cc6d25e3558f4a222b7cdc..8dc3e53d21a341afd2947c5a37280de5f6a872a2 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1546,12 +1546,17 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
// CraftBukkit start - visibility api support
public <T extends ParticleOptions> int sendParticlesSource(ServerPlayer sender, T t0, boolean flag, boolean flag1, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
+ // Paper start - Particle API
+ return this.sendParticlesSource(this.players, sender, t0, flag, flag1, d0, d1, d2, i, d3, d4, d5, d6);
+ }
+ public <T extends ParticleOptions> int sendParticlesSource(List<ServerPlayer> receivers, @Nullable ServerPlayer sender, T t0, boolean flag, boolean flag1, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
+ // Paper end - Particle API
// CraftBukkit end
ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, flag, flag1, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
int j = 0;
- for (int k = 0; k < this.players.size(); ++k) {
- ServerPlayer entityplayer = (ServerPlayer) this.players.get(k);
+ for (Player entityhuman : receivers) { // Paper - Particle API
+ ServerPlayer entityplayer = (ServerPlayer) entityhuman; // Paper - Particle API
if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
if (this.sendParticles(entityplayer, flag, d0, d1, d2, packetplayoutworldparticles)) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index cf38f75050ef947d9f853374f40a25504ec987a6..a403507c0729f5c26172c82caa9dca65214d0319 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1989,8 +1989,19 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
+ // Paper start - Particle API
+ this.spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, force);
+ }
+ @Override
+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
+ // Paper end - Particle API
+ data = CraftParticle.convertLegacy(data);
+ if (data != null) {
+ Preconditions.checkArgument(particle.getDataType().isInstance(data), "data (%s) should be %s", data.getClass(), particle.getDataType());
+ }
this.getHandle().sendParticlesSource(
- null, // Sender
+ receivers == null ? this.getHandle().players() : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API
+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API
CraftParticle.createParticleParam(particle, data), // Particle
false, force,
x, y, z, // Position