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Paper-Old/Spigot-Server-Patches/0226-GH-806-Respect-saving-disabled-before-unloading-all-.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

27 Zeilen
1.1 KiB
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From 356b716038e7b3ce158de43b3649518a23d50abd Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 27 Jul 2017 00:06:43 -0400
Subject: [PATCH] GH-806: Respect saving disabled before unloading all chunks
in a world
This behavior causes a save to occur even though saving was supposed to be turned off.
It's triggered when Hell/End worlds are empty of players.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 0b10f1684..4af557321 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -220,7 +220,7 @@ public class PlayerChunkMap {
try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
WorldProvider worldprovider = this.world.worldProvider;
- if (!worldprovider.e()) {
+ if (!worldprovider.e() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
this.world.getChunkProviderServer().b();
}
} // Paper timing
--
2.18.0