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Paper-Old/Spigot-Server-Patches/0196-Fix-block-break-desync.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

22 Zeilen
942 B
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From 7ce94963f680709a18d9affef31d8e3c643f479e Mon Sep 17 00:00:00 2001
From: Michael Himing <mhiming@gmail.com>
Date: Sun, 8 Jan 2017 18:50:35 +1100
Subject: [PATCH] Fix block break desync
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 4f8865d61..9abc9852f 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -868,6 +868,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
if (d3 > 36.0D) {
+ this.sendPacket(new PacketPlayOutBlockChange(worldserver, blockposition)); // Paper - Fix block break desync
return;
} else if (blockposition.getY() >= this.minecraftServer.getMaxBuildHeight()) {
return;
--
2.18.0