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Paper-Old/Spigot-Server-Patches/0095-Configurable-Chunk-Inhabited-Timer.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

41 Zeilen
1.5 KiB
Diff

From e2eb0375f3b5fa6b9d074ee6d8551732eb8e37a7 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 20:46:14 -0400
Subject: [PATCH] Configurable Chunk Inhabited Timer
Vanilla stores how long a chunk has been active on a server, and dynamically scales some
aspects of vanilla gameplay to this factor.
For people who want all chunks to be treated equally, you can disable the timer.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index e634c3afd..54f23ea75 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -271,4 +271,9 @@ public class PaperWorldConfig {
private void firePhysicsEventForRedstone() {
firePhysicsEventForRedstone = getBoolean("fire-physics-event-for-redstone", firePhysicsEventForRedstone);
}
+
+ public boolean useInhabitedTime = true;
+ private void useInhabitedTime() {
+ useInhabitedTime = getBoolean("use-chunk-inhabited-timer", true);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index bf3b64e37..6b13e1d7d 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -1445,7 +1445,7 @@ public class Chunk {
}
public long x() {
- return this.w;
+ return world.paperConfig.useInhabitedTime ? this.w : 0; // Paper
}
public void c(long i) {
--
2.18.0